Portal 1

Accident Prone (Oct. 07 Contest)
Uploaded by Shmitz · Oct 31, 2007
50 comments · (No ratings)

What happened to the previous Chamber 16? Three puzzle areas of moderate difficulty. This map was created for TWP's first map contest. To play, follow these directions: 1. Extract the archive from your [steamid]/portal/portal directory 2. Launch Portal 3. Click Bonus Maps 4. Select "Maps by Shmitz" 5. Select "Accident Prone" Revision History: 1.1.0 * Added clip brushes to stairs. * Moved autosave to top of stairs. * Added "signage" to final puzzle. * Adjusted second and third puzzle to remove unintended "jumping" solutions. * Various improvements related to the SDK update.

Accident Prone (Oct. 07 Contest)
Advertisement
Registered users don’t see ads! Register now!
The Fall
Uploaded by Rivid31 · Oct 31, 2007
0 comments · (No ratings)

Submission for Oct '07 contest. This map has 3 relatively easy puzzles, including a box/sphere puzzle, a ball catcher puzzle, and a flinging puzzle.

The Fall
Timethrottle with mousewheel control
Uploaded by Crooked Paul · Oct 29, 2007
0 comments · (No ratings)

Slow down/speed back up time w/ mousewheel! This script lets you step up and down through four levels of slo-mo plus a complete timefreeze using the mousewheel. *** UPDATED to version 0.9. Read the readme.txt. *** [To use: copy timethrottle.cfg into your .../portal/cfg/ folder, launch the game, then pull up the console and type EXEC TIMETHROTTLE] The steps are: - normal speed - 60% normal - 40% - 20% - 10% - time stopped Mwheeldown slows down, mwheelup speeds up. Clicking the wheel in (MOUSE3) toggles between first-person and third-person view (helpful for getting some perspective on those extra-disorienting fancy flings).

Timethrottle with mousewheel control
Observation Maze
Uploaded by Syon · Oct 28, 2007
18 comments · (No ratings)

A small maze type map. This is a fairly small maze map, but to beat it you'll have to do a bit more than just find the exit. Unzip the file in your portal root folder. The map will be accessible via the Bonus Maps menu. v1.1 - changed glass textures to make them more visible. - added a few arrows to make the exit more noticable. - added cubemaps

Observation Maze
-deep within aperture-
Uploaded by meloen · Oct 28, 2007
7 comments · 5.0 (1)

3 test chambers in 1 map this is deep within the aperture complex. the test's here aren't hard, you just need to think good before you do somthing. -made for the mappingcontest october 2007- maybe there will come more versions of these harder puzzels

-deep within aperture-
Glass Prison
Uploaded by Artesia · Oct 27, 2007
0 comments · (No ratings)

[WIP] Escape from the Glass Prison It is not yet completed, try as of now try and get to the button.

Glass Prison
NullChamber
Uploaded by DiddyKong42 · Oct 27, 2007
0 comments · (No ratings)

Null Soldiers Map Null Soldiers Map

NullChamber
Cake Chamber 1
Uploaded by DiddyKong42 · Oct 27, 2007
0 comments · (No ratings)

Null Soldiers Map Null Soldiers Map

Cake Chamber 1
Gotta_get_More_Cake
Uploaded by Sleepwalker · Oct 27, 2007
0 comments · (No ratings)

A flinging map with dark lighting and lots of turrets A flinging map with dark lighting and lots of turrets + added a lot more to the map

Gotta_get_More_Cake
Advertisement
Registered users don’t see ads! Register now!
vLuxuria v0.2
Uploaded by VoYtHAs · Oct 25, 2007
0 comments · (No ratings)

voy_luxuria map in progress Hey, This is my first map I ever created for Portal. Enjoy and comment.

vLuxuria v0.2