Portal 2 (Co-op)

Co-op maps and custom chambers designed for two-player Portal 2 play.

mp_coop_chamber_0_v1
Uploaded by Almeida · May 13, 2012
8 comments · ★ 2.0 (5)

This is my first map. I'm still learning to use the Hammer. Just a simple test chamber.

mp_coop_chamber_0_v1
Storming the Castle
Uploaded by baca25 · May 10, 2012
39 comments · ★ 4.4 (32)

Personality Cores Bruce and Dalton, are introducing Atlas and P-Body to the simulation room. This room will allow for simulated testing in any environment imaginable. Bruce and Dalton have decided to have Atlas and P-Body storm a castle for the simulation rooms first test. These tests range from Hard to Hard. If you are looking to be challenged, then this is a good map for you. Expect to spend a while in the map, and as a reward for finishing the map, you have the option to play with a couple...

Storming the Castle
Bridgebounce
Uploaded by UsCobra11 · Apr 29, 2012
7 comments · ★ 5.0 (6)

Bridgebounce (mp_coop_ccm01) is a small, easy difficulty underground themed cooperation map for Portal 2. Involves light bridges and repulsion gel. Many thanks to Insomnautik for additional lighting, design, area detailing, and general testing/creating help. This is my first released map. v1.0 -Map Release v1.1 -Moved light bridge to obvious location -Fixed glitchy walls -Added exit sign -Added indicator lights -Cubes now fizzle in goo -Added placement helpers v1.2 -Fixed badly glitched porta...

Bridgebounce
mp_coop_cherish
Uploaded by Heavyduty · Apr 16, 2012
6 comments · ★ 3.8 (8)

i fixed a few errors, and changed the textures, i hope this one is to your satisfaction, have fun as always.

mp_coop_cherish
[Coop] Floor Plan
Uploaded by Insomnautik · Apr 13, 2012
26 comments · ★ 5.0 (17)

This test may not be for low end computers. I would tell you why but that would ruin the surprise. I tried to optimize as best I could so I hope it works well for the most of you. Anyways, this map is basically 4 tests in one, each using an element from the previous test to gain access and complete the next one, using every element to complete the final test. Testing elements include flings, cubes, funnels, lightbridges, and one dirty secret. Bonus to those of you who can get the companion cu...

[Coop] Floor Plan
[Coop] Atloss
Uploaded by Falconerd · Apr 08, 2012
9 comments · ★ 5.0 (8)

Players are separated by glass. However, each side is equipped with a personal slime pit if you feel like switching it up. I cannot accurately gauge the difficulty. There are no ninja skills required. Changelog 2012/04/10 Fixed some exploits. Added Indicator lights. Added a starfizzler. 2012/04/09 Initial release.

[Coop] Atloss
[Coop] One Plus One
Uploaded by cda2369 · Apr 07, 2012
8 comments · ★ 5.0 (10)

One Plus One is three maps long, I didn't add much detail, so I apologize about that, but that shouldn't affect the gameplay, let me know if there are any glitches, cheats, or anything that doesn't look right or doesn't work. But most importantly, have fun! EDIT: If you downloaded the maps before 9:34 PM of 4/7/12, please re-install the map, there has been a small update.

[Coop] One Plus One
[Coop] Space Gardens
Uploaded by Fluppy · Apr 05, 2012
60 comments · ★ 5.0 (47)

The "Space Gardens" mappack takes place on the moon in the facility known as Creative Futures Space Gardens (CFSG). Activated by SIMBALD, you'll play as the robots with the task of activating the facility's main water pumps. 6 challenging test chambers, new test elements and plants await you on the moon! To install and play: 1. Extract everything from portal2 folder to your Portal 2 folder (Steam/steamapps/common/portal 2/portal 2). 2. Be sure that your co-op partner extract...

[Coop] Space Gardens
[Coop] Lessons Learned
Uploaded by Insomnautik · Apr 03, 2012
22 comments · ★ 5.0 (21)

In this single test chamber, it will test your ability to maintain your portals. This test does not require quick timing or any advanced portaling techniques. However, it will take good team work to make it to the exit. I meant for this to be a quick build and release rather then attempting to spend weeks on the details. I have other maps I'm working on for that. So for now, enjoy this quick chamber. Screenshots: http://www.nautikdesign.net/portal2maps ... ize_01.jpg http://www.nautikdesign.ne...

[Coop] Lessons Learned
Adventure With Light Bridges
Uploaded by Gmex · Mar 25, 2012
13 comments · ★ 3.5 (10)

Originally I was going to make this map a lot more detailed, but the hammer client became fairly sluggish with all the information I had on the map. If I do anymore maps in the future they will be smaller, possibly in map packs with more interesting details. The gameplay of this level is complete though, barring a few minor bugs.

Adventure With Light Bridges