Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
[SP] Infinifling V2.5
Infinifling pits the player directly into a chamber filled with redirections (we had to have some) and mechanics built on prevailing mid-air portaling techniques, though with less difficulty and more fun.
[SP] Edifice
A medium-hard, fairly long map in the destroyed chamber style. Summer Mapping Initiative Entry. Installation instructions included in download.
[SP] Angrybombs
While waking up from a cryosleep she thought it was a good idea to go on a "adventure" with Rick the adventure sphere. Things you can expect: EXPLOSIONS!!! Rick the adventure sphere, fully animated with his witty comments. Turrets flying all over the room, from the EXPLOSIONS!!! Companioncubes taking to the sky, because of EXPLOSIONS!!! A witty maze where you have to avoid... EXPLOSIONS!!! A interactive scanner that lets you scan all things in the room. Some behind the scene moments. T...
[SP] 12 Angry Tests
Get ready for fun and excitement! This map pack consists of 6 maps with 2 tests/map and one intro map. Every map has a different theme and puzzle element. There will be many hazards and many surprises. And you will have to face the most evil villain of all! Ma4X44kLQ24 I want to thank everyone here on Thinking With Portals who playtested and iWork925 for making the trailer and Lemonosity for some help with the intro map. And July Crisis for letting me use their song in the credits. Let me know w...
[SP] Motanum's Main Four
From the 2nd place winner of the October contest, and creator of Motanum's Test 01, comes... Motanum's Main Four! This map has 4 chambers in one! Go through 4 chambers will trying to close a laser circuit to open up the exit! Good luck! Read me file for more information! -Lag at light bridge is out of my hand. Ie, nothing to be done in hammer. Sorry -In some rare cases source recorder can crash the game This map took me over a month to do, and at the end, I think it is quite impressive! Instance...
[SP] Sphere: Delta Bunsen!
It has been a few weeks now since I released 'Old Faithful' and my plan to release a third map hit a lot of bumps along the way. The first attempt was a complete mess, so I took some time out to experiment with a few ideas, and have finally got around to forming them into something release worthy. Delta Bunsen contains 3 linear puzzles, within 2 chambers, inside 1 sphere and features a couple of new things I thought might be fun. I am entering this one into the Summer Mapping Initiative as I am ...
[SP] Lost in Testing #1
! ! ! Placed 7th among SP maps in the Summer Mapping Initiative Contest ! ! ! This will be the first of 4 chapters. This chapter features a challenging but medium-difficult puzzle, using Portal gel, Portal jumping & a funnel. The average playtime = 10-15 minutes. Last Update @ 01-07 Code: Select allv1.3 @ 01-07 - Fully compiled yay! (thanks to MissStabby!) - Added level transition to chapter 2 (WIP) v1.2 @ 30-06 -Compiled with full RAD+HDR but sadly still no full VIS :( -Altered the elevator...
[SP] Old Faithful
This is the second map in a series that began with 'Sphere of Roundness' last week. Version 2.0 of that map is also included in this release, they also transition into each other to make a loop. This time I decided to focus on a single gameplay element for an entire map rather than trying to use every feature available. The map also follows the loose premise of "What if aperture had tested faith plates in the 1950s?" the default faith plate model stands out a little in the underground,...
[SP] Missing Geodome
A single player map in a rusty 1950s Aperture Science Geodome. It features all kinds of gels and a few cool ways to play with a companion cube. I recommend playing this map after you finished Portal 2 solo and coop, not for a storyline problem, but for the mechanisms used in the map. Screenshots: http://img90.imageshack.us/i/p21q.jpg/ http://img864.imageshack.us/i/p25l.jpg/
[SP] Cassata Chamber 1
Not much here, this is my first map made for Portal 2, using the Alien Swarm SDK. And any all feedback is greatly appreciated! Thanks. v1.1 updates: -Fixed a small overlay issue. -Correct a spelling error -Changed map name to cassatachamber_1.bsp to avoid confusion.