Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
Port
Simple puzzle made to test an custom aesthetic.
Filtered Testing
A three test map in a destroyed theme with Wheatley observing your tests. The puzzles were originally created by Imanex, Waqlerg, and L1zardr0ckets. The music was created by Powerpunchclan and Morgoth. Custom fizzlers by LPfreaky90 and FourthReaper. I had a lot of trouble uploading this to the workshop, so I figured I'll upload it here and call it a night. Comments and unintended solutions are appreciated.
Manual Override 1.1 RE
singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck
Manual Override 1.1
singleplayer map medium difficulty trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck
Untitled
Two untitled Wheatley's chambers. ===CHANGE LOG OF VERSION 1.5=== + Solved some aesthetics problems + Solved a problem with the funnel + Allow potatos to finish her final line before you reach the elevator
Two Broken Chambers
It's my first map mad in Hammer. They are two chambers that are broken, but still functional.
Extreme Laser Chamber
Everyone likes lasers... After long break from Hammer, I finally decided to make my second map. This Time it took me 3 days and a lot of coffee to make it. I think you will like it! Please report any bugs, Thank You! Steam Workshop upload soon
first time lucky (fixed!)
i have now fixed it and added more detail. includes backup which was most likely created by VIDE and will need custom files but the normal bsp should already have packed files. includes vmf incase you want to make this part of your map. if you make this part of your map, you will need TWPadvertising and you may need brainstones hardcoded instances. very simple. bug: the exit elevator video is paused, i dont know why. sorry if this ends suddenly, that was the easiest thing to do. i wanted to use the picture that is my desktop picture but it wont let me. sorry.
Pentagramme v 1.1
Difficulty : Hard Time : 20~60 min Good Luck & Have Fun !!! P.S : Solution : http://www.youtube.com/watch?v=-Y2CUfXC ... e=youtu.be
Positive Discouragement - Chamber 02
"Positive Discouragement" is a small map pack that I'm working on. I decided that I might as well upload this to TWP, instead of having it sit around on my computer until I finish all the maps, but I'm not going to upload it to the Workshop until they're all done. So for now, you'll have to do it the old-fashioned way! ====== This chamber was originally going to be the third chamber, however due to some redesign on the second chamber, I deemed this one less difficult, and moved it back into the #2 spot. (It isn't really that difficult anyway - it's just an intro to the laser chaining technique). At this point the facility is starting to become cleaner, so it's less destroyed than Chamber 1, but more destroyed than Chamber 3.