Portal 2
Custom Portal 2 Portal gun texture
A red re skin of the portal gun for portal 2
Glados:workShop:content
Made a Instal.exe, Its alot easyer to instal and uninstall **a bit info* I'm making for a while a Remake of Portal 1 Boss and Improve difficult of battle, so that it make much harder to defeat Glados, Also ending is A Lot Diffrend. So i wish you best of luck to play map, And I'm truly Sorry that you need to do alot of Work, *** Problems i got some problems with scene's Animation, i have made some of tham but someting it give a error that it can't be funt :/ so i turned off for a while, until i find someting a way to fix it Inportent:rebuild you scene.charge 1 Start or in Instel Portal 2 Authoring tools Beta in your Steam (you can find it in TOOLS 2 Start FACEPOSe 3 GO your facepose FIle, and select scenes.image rebuild, * And wait a bit Update Fixxed:fixxed non working scene **** 20-8-2012 Made a Instal.exe some things that i forget, http://steamcommunity.com/sharedfiles/f ... d=90613669
Andro Strain
My first mapping attempt, and yes I am aware of a few issues, like unwanted shadows (any help is welcome). This map is my attempt at playing around with different concepts, like a moving laser.
The Crossroads
Thanks for playing!!! Update:v.1.2 [ADDED]:Elevator button [REMOVED]:Crusher Crushing Annoying sound. [CHANGED]:Vent exit solution. Update:v.1 [ADDED]:AutoDISCONNECT [FIX]:Multiple solution; [FIX]:the pits now will kill the players and fizzle the cubes; [FIX]:thermal discouragement beam with fixed indicators.
Postmodern Puzzle
Aperture Laboratories have hired a postmodern artist to increase the visual appealingness of their testchambers. After he had four attacks of selfpity on the first day, Aperture has discovered that computers do the same work 13% faster and 128% more aestheticful. -------- Very first own Portal map. Comments and Critism are requested. EDIT: I have edited the map now. People complained that it was too bright for them and the doors caused problems. The light was changed and the doors look really bad right now but should work. I will try to fix this tomorrow.
Waving Panels
A very short Single Player Map composed of two rooms. It has 2 Lasers, many panels and four cubes. It is my first released map in my life and thats the reason why the difficult is not as hard as other maps. Enjoy and feed back. Screenshots: 1. http://wishuload.de/images/2nt51u-53.jpg 2. http://wishuload.de/images/2nt51v-53.jpg
Lp's Fizzlers
This pack contains multiple instances for fizzlers. It also includes textures and instances for death fizzlers. They are combined laserfields and fizzlers! The instances should be self-explanatory Have fun with them! NOTE: if you want to use these textures in your map, make sure you include them in your bsp! Fixed in v2: * An issue with the antique fizzler.
There is something inside the walls - Black and White
This is my first map. It is part of a Mappack i make. Basicly i uploaded this map to get some feedback about the difficulty and visual aspects like the lighting etc. so feel free to leave your comments. The difficulty should be Medium/Hard. Big thanks to everyone here in the comunity, i would have been nothing without you. Also i want to especially thank Patox and Neodyme, my Beta-testers. This map contains a lot of custom stuff, also an own loading screen. To make it work you have to type "restart" into the console after you loaded the map, because the materials are packed into the .bsp. Screenshots: http://imageshack.us/photo/my-images/94 ... reena.jpg/ http://imageshack.us/photo/my-images/13 ... eroom.jpg/ http://imageshack.us/photo/my-images/33 ... amber.jpg/ http://imageshack.us/photo/my-images/84 ... amber.jpg/
Funnels & Fizzlers
A singleplayer chamber with excursion funnels, fizzlers, a bit of acid, cubes, and buttons! I was crunched for time, and I hadn't touched hammer in ages, but I gave it my best shot. Big thanks to my playtesters! Thanks for the contest!