Portal 2

[SP] Level_25
Uploaded by clickaus · Mar 29, 2012
21 comments · 4.5 (11)

First Portal 2 level Just trying a few things out Pretty easy puzzle Thanks to everyone who tested and gave me feedback on my WIP level. Hopefully you will enjoy all the changes and fixes. Enjoy clickaus Update 31/3/2012 Version 2 - Added alot of fixes - New bypass for turrets - Added grates in front of turrets Update 4/4/2012 Version 3 - Added New elevator start/exit movies - Fixed elevators - Added Lpfreaky90's Laser/Fizzlers - Changed some textures down hallway - Added new door to office Also just wanted to say a huge Thank-you to lpfreaky90 for making all the Laser Fields/Fizzlers in the level

[SP] Level_25
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[SP] Motanum's A la Tag, Part 1
Uploaded by Motanum · Mar 27, 2012
23 comments · 4.7 (18)

A map that uses a Paint gun! Based on the created gun by Omnicoder, I modified it a bit to work with my "fizzlers" I've wanted to make maps like tag: the power of paint, but I wasn't really able to do much until I asked omni for his design. It came out very fun and I think it's intersting to merge a paint gun with underground aperture science. Loads of potential, I am planning on expaning on these levels a bit more. Because it acts as an introduction, the levels are quite easy. So just enjoy the ride and the views! ----====IMPORTANT====---- -If you spam "e" (Use button), the gun will fly away. So, try to refrain from doing that. -Do NOT move the mouse in the first few seconds when the map loads! -Move your feet around (Ie, quickly pressing wasd) to update the gun's view/axis. This will force the gun to aim to where you are looking at.

[SP] Motanum's A la Tag, Part 1
Coop Opposite Linkage
Uploaded by arek_91 · Mar 27, 2012
5 comments · (No ratings)

Opposite linkage is a special mode for Portal 2 Cooperation game, in which players' portals are switched, i.e. ATLAS primary portal is connected to P-body's secondary, and vice versa. UPDATE: - changes in map: changed the behavior of the elevator (first laser catcher moves elevator up, when powered) added indicator lights and other details added the button accessible only by using noclip to test portal linkage switching - killing one bot, no longer triggers the delayed death of both, instead portals are destroyed and their linkage are switched to normal and then back to opposite during respawn (in a nutshell: when one of players screws up, all 4 portals are destroyed, but the second bot don't have to die) - switching linkage between normal and opposite will no longer change portal colors Known bugs: - switching linkage to opposite, when one of the bots is dead, screws up the portals linkage - at least three graphical glitches related to P-body's portals, only visible at second player site

Coop Opposite Linkage
sp_stickycubes
Uploaded by Jimo · Mar 27, 2012
8 comments · 5.0 (3)

This is a short puzzle designed as my first map in the Source engine. I did a lot of experimenting with this and the learning process has been incredibly fun. Stickycubes utilizes gel and excursion funnels, it is also mapped around the "clean" theme as described by the Portal 2 mapping wiki. All feedback is welcome. SCREENSHOTS: http://www.jimo.co.uk/maps/portal2/sp_s ... bes001.jpg http://www.jimo.co.uk/maps/portal2/sp_s ... bes002.jpg http://www.jimo.co.uk/maps/portal2/sp_s ... bes003.jpg KNOWN BUGS: - The sign says "00". I am going to wait for the VPK system to be fixed so I can implement this properly. - Sometimes one of the cubes can get stuck in the spawner if the excursion beam is right underneath it. CHANGELOG: Version 1.1: Added indicator lights for the gel. Version 1.2: Corrected turret placements to prevent them from getting stuck.

sp_stickycubes
Motanum's Juggling
Uploaded by Motanum · Mar 26, 2012
16 comments · 5.0 (21)

A simple map I made for the workshop some months ago. I decided it was time to be publicly released. I hope you guys like it and hope we can see you soon with the in game editor! (Note, map made entirely in hammer. I cant post in-game made maps) Again, thanks for rating, the feedback and you can use my site to contact me. To install just put the bsp in your steamapps/common/portal 2/portal2/maps folder. Use the console command map to launch it in game.

Motanum's Juggling
Dispersed
Uploaded by Xtreger · Mar 26, 2012
92 comments · 4.4 (18)

IMPORTANT NOTE: A recent update to Portal 2 has broken one of the gameplay mechanics involved in the solution. As a result this map is no longer playable; it requires a very substantial update so as to circumvent that gameplay element. A small and difficult map. The solution involves some dynamic moves which are not too hard to perform, but none of them are luck-based. A bit of trial (not too much) will probably be needed to fully recognize how to execute the complete solution. This is my first mapping experience (or anything 3-D related for that matter). Thanks to grayarea, lpfreaky90 and josepezdj for playtesting and giving initial feedback. View ReadMe.txt for more details (including how to install). Changelog: v1.1 - Hopefully fixed unintended exploit v1.2 - More tweaks to remove some unintended tricks v1.3 - Reverted back and added changes to fix unintended tricks

Dispersed
Cage Fling
Uploaded by Insomnautik · Mar 26, 2012
13 comments · (No ratings)

RELEASED! Please Download Here Cage Fling

Cage Fling
sp_easylasers_v1
Uploaded by bebiou · Mar 25, 2012
7 comments · 5.0 (1)

Hey everyone! First, forgive my bad english!! ^^ There is my first hammer map, an easy level testchamber... i'm waiting for your comments! ----- v1 release : fixed exploits on rooms 1 & 3 replaced vertex textures deleted fiddlestick sound removed potatoe enjoy!

sp_easylasers_v1
Adventure With Light Bridges
Uploaded by Gmex · Mar 25, 2012
13 comments · 3.5 (10)

Originally I was going to make this map a lot more detailed, but the hammer client became fairly sluggish with all the information I had on the map. If I do anymore maps in the future they will be smaller, possibly in map packs with more interesting details. The gameplay of this level is complete though, barring a few minor bugs.

Adventure With Light Bridges
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Portal 1 Ported.
Uploaded by NoamGM · Mar 24, 2012
14 comments · 0.7 (7)

Two levels from Portal 1 porter into Portal 2.

Portal 1 Ported.