Portal 2
[WIP] mp_coop_retrieval v1.0
This is my first co op map. I hope you test it out with some of your friends, enjoy it, and can give me some feedback. Thanks!
[SP] Seven Gates
A small difficult puzzle for hardcore portal players. Expect evilness... v 1.3: Fixed missing cube problem. Lowered bridge. (See thread for details.)
Turrets And Chaos
This map is in WIP and is my first map. I have change a lot of things now. I think now you can enjoy much trouble.
Orb Facility
Orb Facility provides a realistic simulation of life on a natural satellite. On a more serious note, this map was the inspiration for Impetuosity. Expected Playtime: 1 hour
Aperture Science Fling Test
5th map in the serie "Aperture Science Test" Fling!
Scientific Precision
This file contains a number of loops of music in the style of Portal 2, for people to use with the game's "dynamic music" system.
Aperture Time Testing Center
This puzzle involves time travel. Use a time machine to travel back in time to mess with the past to affect the present. The exit is heavily guarded by turrets which is impossible to run through. Find a way in the past to stop Turrets from appearing near the exit. But be careful, altering certain parts of the past can affect the present positively, negatively or both. There is a Easter Egg in this map and it's funny, if your interested. Update 10/17/11: Due to a problem I missed, this map has been updated so turret boxes don't get fizzled.
Fun With Gravity
Every puzzle in this level revolves around gravity. This is the first level in a series of 5. Fun With Paint Fun With Funnels - (Community Roundup) EDIT: Version 1.1 Fixed a few bad textures. Added more details to the README. Version 1.2 Fixed a bug where you would respawn to your death. Made a change to how you can get from cube dropper button back to the dropped cube.
12 Angry Tests 1.1
UPDATE! Last map released! Make sure to try it out and give me feedback! The pack is mostly finished, just the visuals on the last map and some minor tweaks left. (The first 2 maps are from my contest entry Don't Eat the Paint(10th place)) I challenged myself to make 1 map with 2 tests for each test element (Laser, Gel, Light Bridge, Funnel) and then 2 maps with 2 tests each with a combination of test elements. And also to use every different theme and no custom content. For most of the maps there is also a BTS part. These five maps are mostly finished but I expect I have to change them after you guys give me feedback(And make sure that you do!) The last map is still too unfinished for testing but it will have the theme from the DLC maps and have a boss battle. I want to know EVERYTHING that can be improved, is or looks bad, and where you get stuck and EVERYTHING!
GeLDOS Remastered
Bigger, slightly harder and better-designs, the new and improved GeLDOS is here! Again, same story. If GLaDOS what in charge on the underground. You see there's funnels and stuff you find in regular, overground Glados chambers. Anyhow, enjoy UPDATE V1.1 ------------- * Fixed the grill in the first room * Placed a grill in the second phase