Portal 1 (Released Map)
Completed custom maps and campaigns for the original Portal.
[RELEASE] Blue Portals 00-04
Old Portal project was redone. Update as of July, 2009 -Added maps Chambers 03-04 -Edited Chambers 00-02 -Added a clip to the door in the Portal level change room in 02 -Made the Target Color of the box catcher to Blue -Added my Experiment map, blu_test_new_boxcatcher even tho I share test more stuff. I show off my Box catcher V2, My Magnets, and some odd device. Hi, Well its finally here. After almost a year of work and me working on Portal: Project Beta. I got 2 Playable maps done from my old project, Blue Portals. The first maps that I did last summer were it went from being too easy to really hard. Plus It was my first maps so of course, you got pretty bad framerates and all. . This version however is pretty easy. However to make it worth while, I experimented on my warm texture pack, lighting and fog. Other maps will be coming along. In future releases, I'll do 2 maps per update to keep it going and get feedback more quickly. . Enjoy what I worked on for many many months. :) USAGE Please don't reuse any of these textures to maps, or other hosts. If you would like to use my warm texture pack, Download them here. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=305 Credits reepblue - Mapping reepblue -Textures Naulziator - Music The Hamster Alliance - Music Kayaia - Box Model and its Textures. Thanks and I hope these maps will make other mappers map in a new way. We gotta get Portal SDK mapping back alive. . (Now includes missing texture and fixed Chamber 02)
Pestchamber 22
You are a test participent in aperture science. I had fun making it, so i don't care if you don't like it. If you do like it then i do care :3
Glass Intro Break Thing
To show Skinnycap what i mean again, To show Skinnycap what i mean
Glados Voice map
A short map featuring new Glados voice and music A short map featuring new Glados voice and music The map is more then a test map to test our new Glados voice ingame. Map by Hen Mazolski Glados voice and music by Koolfox
hmw00_1_1.7z
Manic Mechanic version 1.1 This is a minor update to the Manic Mechanic portal map. See the README file for details. To extract this package, you need 7zip, which can be obtained at [url]www.7-zip.org[/url].
pl_fling
The map is focusing on jumping and "flinging". pl_fling -------- Portal Bonus-Map created by Clemens Description ----------- This is my first and probably only portal map. It may not be perfect, but I think it's very well tested and fun playing. The map is focusing on jumping and "flinging". It contains one or two ideas I haven't seen in other maps so far. I tried to make all the jumps very fair and not too difficult. Installation ------------ 1. Extract the files in the zip file 2. Run Portal 3. Import the bmz-file from the bonus map list 4. The map (pl_fling/pl_fling) appears in the list 5. You can delete the bmz-file now
contest0209_sbrown_SuperChamber
A contest entry http://forums.thinkingwithportals.com/post21325.html#21325
An Irrational Chamber
A 'one portal' map created for the TWP pack The map I created for the TWP community pack, only one portal colour is allowed. This hasn't been very thoroughly tested so let me know if you find any bugs.
Escape from Cryloab
My 1st Map - very sophisticated, detailed and hard ok, thats my first map, i ever made with hammer, CryoLab i startet in january 2008 with the first steps in creating a simple room and two buttons to learn and figure out how hammer works. this first room ist now the startroom. i had a plan of three big rooms, where you have to collect some infos to solve the puzzle in the 4th, the last room. but from february until end of may a had no time and enthusiasm to work on. in middel of june i started workin on the first big room and found out that if ill do all 4 big rooms, ill end up with work after <Holiday Name Here> 2008 :-) so i truncated the maps and decided to make only one big room. but during testing the map again and again, i invented new additional puzzels and the map grows. as a big fan of the puzzle adventures series MYST (riven, unleashed, aso), i wanted to put some similar puzzles into my map. so not every button and its function is directly guided through the indicator lines. finde out what button effects which door etc. as an homage on the myst series i included a small soundfile from the first myst-adventure as an loopable soundscape. i also edited four more soundscapes that enhance the atmosphere on several parts of the game. i like to play around with soundelements as you will hear. i used sony soundforge and many different soundpatterns, also some from halflife (combine intercom...) there are two glados like soundfiles, i made with melodyne, manipulating a text-to-speech soundfile made with atnt speech-generator homepage. i also created some new signs, "hint-displays" and the cryo-lab logo. the map is hard but able do be done :-) some of the testing guys got it till the end ;-) zoolook
pesp - full
Information This map is a puzzle/showcase map. It has a few puzzles, while showing different parts of aperture science. It is set in an alternative time line, where the player took the party escort submission position. This file includes pesp, pesp episode 1, and pesp episode 2. This is the final version of pesp, no more maps will be made for this series. The first two levels have had numerous updates, and were fixed to work in the bonus maps menu. Screenshots .. You will need 7zip to extract the files