Portal 1 (Released Map)
Completed custom maps and campaigns for the original Portal.
remmizchamber3
Third installment in the Remmiz Chamber series. After quite a long break from mapping, (school, internship, etc.) I have finally finished Remmiz Chamber 3. It's a lot longer than any of the previous maps and is a Companion Cube orientated level. Download, have fun and let me know what you think!
The Nevada Project
updated some speech in chamber 001
Portal Hate Volume 01
I Wanna Be The Guy-inspired portal map! Possibly the hardest and most screwed up map you'll ever play. Good luck with that. If you find both endings, then you get a medal.
followTheLeader.zip
FollowTheLeader - Energy Balls open doors Simple map I made on and off over 2 months. I introduced a simple mechanic, energy balls open doors and I have a couple puzzles using that mechanic. I would put the difficulty somewhere in the middle of Portal ( so medium? ) - Beditheory Level Designer The Guildhall at SMU
Martin_1
My frist Portal map :) This is my first portal map i have make, it's kida bad, play it and say what you think:P
the_cube_v0.3.0_jaxx2008
The Cube - Escape Inspired by the movie with the same name.
Agito
a map with no portal gun. Interested? music by The HamsterAlliance custom models by Hen7 to install extract the folder to steamapps/USERNAME/portal/portal it will show up in bonus maps This map started out as an idea for a map where all the rooms can rotate, and that makes up the puzzles, but in portal the player's body gets in the way of a rotating room. So I made this level instead All puzzles are based off of rotation it is set in Agito labs, a dirtier, less flashy section of aperture science the level turns off the crosshairs at the beginning, but turns it back on at the end of the level. if you exit early or want it on type this in console: cl_drawhud 1 edit: requires HL2, the portal map pack based off of the flash version, and maybe EP1 and EP2
Random Maze 1_9
Final version of the 2 part random maze This is what I hope will be the final version of the two part random maze that I entered in the April '08 mapping contest. Changes to this version include: -Tweaked the architecture so that dead ends are easier to spot from within the portal maze. -Added distinct observation window lighting to some of the outer walls and repositioned the number overlays to make orienting easier. -Added Challenges. -Removed the auto-restart feature. -Packed it all in a .bmz with .bns files and thumbnails. Let me know if it works correctly.
KernCore's Chamber ONE (v. 2.1)
This is my first portal-map... KC_Chamber_ONE This is my first portal-map... hope u like it ^.^ KC_Chamber_ONE includes many challenges (e.g momentum, speed,timers...) and a challengemode for portals, steps and time... -KernCore- (in v.2.1 i've added cubemaps and more details in the map) http://kerncore.deviantart.com/
Gear Portal Map Pack V2
Gravity, and love! After working with our first map, we shortly thereafter released our Gravity Tech demo based on much of what Hurry had made from the Logic series. We asked, he said "kk" and thereon we expanded on it to revolve more then just cubes. So here it is, an improved version of map 1, and two all new maps with gravity puzzles included. Thanks Hurry, and to everyone else, and enjoy! Shortly we plan to release challenges for the next two maps.