Portal 1 (Released Map)
Completed custom maps and campaigns for the original Portal.
Portal | Underground Story
This is the part two of the MTN Portal Story I Can't Upload the map here, It's to big. You can download it here : http://myaperturelabs.com/file.php?id=85 This is just the "Read me!" File and some pictures -------------------------------------------------------------------------------------- Portal | Underground Story created by Marty and Toby. Description: This Portal story is based on the MTN Portal Story | Part One! This mappack includes around 75 levels. The longest custom map so far. We have change the name from "MTN Portal story" to "Portal | Underground story". This story includes part one and part two and also a training room for the second part. We have also renamed the "part one" and "part two" to "Project One" and "Project twO". We hope you like these new names. Features: Project twO # Based on MTN Portal Story | Part One. # More than 45 test chambers. # Level design similar to the original Portal style. # Level difficulty is balanced, like the original. # New gameplay elements, e.g. super jumps and red laser. # Easter eggs and secret chambers. # Several paths and two possible endings. # Awesome storyline. # Epic moments/endings. Don't forget to read the "Read me!" Have Fun! //Marty //Toby
The Secret Station Updated 2.0
It's a medium sized map with a bit of a challenge. Original 1.0 This is my very first creation in Hammer. It took a week and a half to make. It contains three test chambers, varying in difficulties. It has some classic puzzles, some new, and a bit of action. Please enjoy! * * * Update: 1.1 I fixed some textures, lighting, and few other things. If you find any other bugs or glitches, please PM me. * * * Update 2.0 Ok... I fixed the lighting (again... and again) with some wall lighting. YAY! I fixed all of the leaks, (obviously since I did wall lighting) fixed some textures, made the first chamber more challenging, added A LOT more detail, no more unintended solvable first chamber tactics, and built my cubemaps, (oops! forgot to last time). And if your wondering why there's no Bonus Map image, I don't know how and it's really frustrating me! I would really like it if anyone could write me a tutorial or fine a GOOD one for me. BTW if anyone could give me a tutorial for the image creation in the BNS maker. that would be nice too. Thank You! And to get people a little more interested, I added a secret... ;) Hope you find it!
MiniPuzzles - PuzzleOne
small and challenging This is first part of the MiniPuzzles series and actually MY FIRST MAP, so don't wait too much. I tried to make it as detailed as I can and keep original portal style. It is small puzzle (in the sense it is example map) , but I think it is conveniently difficult. Say if you liked it, and I promise make them more if you like :D NOW THIS PACK INCLUDES ADVANCED VERSION TOO! How to play: 1. download "MiniPuzzlesFinal.rar" file and extract to "steam/steamapps/user/portal/portal". Rar file includes manual for more information!!! 2. Folder named MiniPuzzles will appear to your bonusmaps window and you're ready to play. ------------------------------------------------------------------------------------------------------------------------------------------------------------- Thank you guys who helped me. I almost gave up, if you haven't helped me. And if you find something that I made wrong etc. , tell me please. ps. There is no cake, so don't bother to look for it!! ;) UPDATE 1: I made it looks better and fix that bad wall (DIDN'T SOLVE PROBLEM, WALLS ARE STILL INVISIBLE, WAIT FOR UPDATE 2) UPDATE 2: Walls fixed, added entry elevator,added some detail. Tell me are walls now normal. UPDATE 3: Added final details, modifed lighting, added gman and professor Einstein and chamber signs. Made advanced version too. Added manual and included black cube and gun.
Martin_1
My frist Portal map :) This is my first portal map i have make, it's kida bad, play it and say what you think:P
the_cube_v0.3.0_jaxx2008
The Cube - Escape Inspired by the movie with the same name.
Bizob.bmz
A map pack for Portal. Contains: Chamber_01: "There and Back Again" Chamber_01: Challenge map
KernCore's Chamber ONE (v. 2.1)
This is my first portal-map... KC_Chamber_ONE This is my first portal-map... hope u like it ^.^ KC_Chamber_ONE includes many challenges (e.g momentum, speed,timers...) and a challengemode for portals, steps and time... -KernCore- (in v.2.1 i've added cubemaps and more details in the map) http://kerncore.deviantart.com/
Random Maze 1_9
Final version of the 2 part random maze This is what I hope will be the final version of the two part random maze that I entered in the April '08 mapping contest. Changes to this version include: -Tweaked the architecture so that dead ends are easier to spot from within the portal maze. -Added distinct observation window lighting to some of the outer walls and repositioned the number overlays to make orienting easier. -Added Challenges. -Removed the auto-restart feature. -Packed it all in a .bmz with .bns files and thumbnails. Let me know if it works correctly.
[RELEASE] Zeta
My latest map :) pl_zeta, set in the zeta wing of aperture science, more pics here: http://forums.thinkingwithportals.com/pl-zeta-t1109.html music by The Hamster Alliance this map uses CP4P and Aldez's prefabs V1.1 -- fixed bug where putting a cube thru a portal on the fling platform would make it disapeer Known bugs: The rocket turret doesnt go in all the way when deactivated, i cannot figure out how to fix this, so i guess we are stuck with it :(
pl_Toast -- Update!
My first released portal map This is my first released portal map. Enjoy Note: This map uses Common Prefabs 4 Portal(CP4P) V1.5 update! fixes: the camera at the start now falls off the wall when portal'd the indicator strip on the first button is now working fixed backwards checkmark on the fling ramp in the third room changes: the lift now goes a bit faster Difficulty: Medium-Hard