Released

Glass Cube Puzzle Element
Uploaded by Nuclear Shill · Apr 03, 2026
0 comments · (No ratings)

BEE2 UCP and model for the glass cube item. Included is a vmf for usage in Hammer. To use in BEE just add the glass cube package zip file found inside the main folder to the BEE packages folder. This item functions as a cube which lets lasers go through it and cannot be painted with gels. Its ghost cube does not block lasers either. This is a more niche puzzle element and is a lot harder to use than most other elements but can be used for very complex laser logic. Credit as Nuclear Shill.

Glass Cube Puzzle Element
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Overgrown Renaissance Pack
Uploaded by Nuclear Shill · Apr 03, 2026
0 comments · 5.0 (1)

A large collection of assets created for the Portal: Divinity mod and publicly released to be used to create new and exciting takes on the overgrown style. Credit as Nuclear Shill.

Overgrown Renaissance Pack
Exotic Plants Pack 01
Uploaded by Nuclear Shill · Apr 03, 2026
0 comments · 5.0 (1)

A few fun little plant models for use in overgrown. Includes a few succulents, a dry fern, some flowers, and some cacti. Credit as Nuclear Shill

Exotic Plants Pack 01
Flawol Overgrown Portal 1 Pack
Uploaded by Ossy Flawol · Feb 09, 2026
0 comments · 5.0 (2)

Tired of the many basic attempts at creating an Overgrown version of the Portal 1 aesthetic? The Flawol Overgrown Portal 1 Pack (or FOP1P, pronounced 'fop-ip') has you covered! This pack aims to resolve this problem by faithfully remixing all the texture set of Portal 1 in the Portal 2 Overgrown style. This pack features: 27 textures, composing of every possible variant for the Concrete, Metal and Plastic texture sets all lovingly damaged faithful to their looks - and more! Blend Materials for every possible floor variation! With both of Portal 2's dirt and moss blends being used! Every P1 Test Chamber Model retextured and adapted with a remake of P2's Craquelure texture, creating an authentic Valve-style look to the models. (Pellet Models and Turret not included) Credit is Required

Flawol Overgrown Portal 1 Pack
Brain Donuts
Uploaded by SkyFerret · Jul 18, 2019
1 comments · (No ratings)

Donuts aren't good for your body, but this map is good for your brain. Actually, it's meant to mess with your head. Look around. Explore. Look behind you. Strange things happen. Unzip the file, put some sprinkles on it and stick it in your maps folder.

Brain Donuts
Odyssey
Uploaded by SkyFerret · Jul 17, 2019
1 comments · (No ratings)

The BSP's have a different name, but I came up with this name after the fact. It's a journey through abandoned industrial upwards to BTS. I focused on making stunning aesthetics (or at least I think they should be). Most people know what to do with the files, but if you're not sure, place the BSP files in the games Maps folder. Steam/ steamapps/ common/ portal 2/ portal2/ maps.

Odyssey
Petrified
Uploaded by Jacksierp · Oct 20, 2015
1 comments · (No ratings)

This is a test concept I wanted to try. I may make more with this testing element ; I am not sure. The testing element is a cube that freezes when you drop it, and drops when you hit it. It's relatively easy to make: it's a prop_physics with a cube world model. When it is dropped, it puts itself to Sleep, and when it is picked up, it Wakes. The skin changes to demonstrate this. To play, unzip the file and drag the .bsp into your maps folder ( steam/steamapps/common/portal 2/sdk_content/maps )

Petrified
Hazardous Infrastructure 2
Uploaded by SkyFerret · Oct 20, 2015
4 comments · 5.0 (2)

A sequel to Hazardous Infrastructure. This map incorporates test chambers with industrial themes. In this map you will see a lot of Aperture's infrastructure. However, it's a bit hazardous. Fire, laser fields, crushers, bottomless pits, bombs and of course turrets. All hazards are deadly. Yes, the bombs will kill. Medium difficulty. Once unzipped, place the .bsp file in your game's map folder. steam/steamapps/common/portal 2/portal2/maps

Hazardous Infrastructure 2
Chamber #05 Clean
Uploaded by AuesomeMan3840 · Oct 17, 2015
2 comments · 5.0 (1)

Chamber 05 from the Portal 2's singleplayer campaign converted to the clean style. Credit for the gear signage goes to josepezdj. Screenshot Gallery: http://imgur.com/a/bRF2x If you find any bugs/problems with the map, please let me know. Also, I know that the subtitles stay on the screen for a tiny amount of time. I don't know why that happens, and if anyone could help me fix that, it would be greatly appreciated. [Changelog] v1.1 -Fixed GLaDOS saying to continue to the next chamber multiple times. v1 -Initial Release

Chamber #05 Clean
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Portal Playground
Uploaded by jordin1660 · Sep 06, 2015
2 comments · (No ratings)

this is my first map made in hammer. I AM NOT THE PERSON WHO MADE THE ORIGINAL PORTAL PLAYGROUND,THIS IS A REMAKE.

Portal Playground