Released
[SP] 12 Angry Tests
Get ready for fun and excitement! This map pack consists of 6 maps with 2 tests/map and one intro map. Every map has a different theme and puzzle element. There will be many hazards and many surprises. And you will have to face the most evil villain of all! Ma4X44kLQ24 I want to thank everyone here on Thinking With Portals who playtested and iWork925 for making the trailer and Lemonosity for some help with the intro map. And July Crisis for letting me use their song in the credits. Let me know what you think about it! //By CaretCaret caretcaret.se [email protected]
[SP] Sphere: Delta Bunsen!
It has been a few weeks now since I released 'Old Faithful' and my plan to release a third map hit a lot of bumps along the way. The first attempt was a complete mess, so I took some time out to experiment with a few ideas, and have finally got around to forming them into something release worthy. Delta Bunsen contains 3 linear puzzles, within 2 chambers, inside 1 sphere and features a couple of new things I thought might be fun. I am entering this one into the Summer Mapping Initiative as I am pretty happy with it overall. All feedback is greatly appreciated as always! More information, Installation instructions and Contact details in the readme! Enjoy! (Wonderfully messy .VMF and Instances included)
[SP] Sphere of Roundness
Just a small singleplayer sphere that needs testing, portal puzzles are a curious thing, its really easy to overlook an obvious gamebreaking solution that the next player spots immediately, so i figure its best to practice a bit on small releases, until I get more comfortable with it. I have to say mapping for Portal 2 is really fun, so let me know what you think!
[Coop] Space Gardens
The "Space Gardens" mappack takes place on the moon in the facility known as Creative Futures Space Gardens (CFSG). Activated by SIMBALD, you'll play as the robots with the task of activating the facility's main water pumps. 6 challenging test chambers, new test elements and plants await you on the moon! To install and play: 1. Extract everything from portal2 folder to your Portal 2 folder (Steam/steamapps/common/portal 2/portal 2). 2. Be sure that your co-op partner extracted everything too. 3. Type "snd_updateaudiocache" into the console and press Enter 4. Start a co-op game. 5. Type "changelevel mp_coop_cf_space_gardens" into the console and press Enter 6. Enjoy the game! ------- Change log: 1.1 Added easter egg to lobby Both players should hear songs now Edited something in chamber 2 Fixed panel bug in chamber 4 Added overlays to chamber 4 Fixed unintended solution in chamber 5 Various bug fixes 1.2 Fixed some unintended solutions in the last map Removed player clip from stairs (enjoy falling down!) Added music to 4th chamber 4th chamber now has 2 separate buttons (thanks Insomnautik!) Various bug fixes / changes in design ------- Special thanks to: Gig - betatesting, puzzle design Strnadik - textures warnightify - ideas chickenmobile - scripts, awesome lobby That Greek Guy - betatesting Pitkakorva - help geoffegg - speech and many others! Don't forget to rate this mappack and write your opinions to map's thread after you finish the game!
Don't Make Lemonade
My second community release ! 19XX aperture is my favorite theme visually, but mapping it poses a real challenge. The gameplay is very Portal 1 esque, with no real new Portal 2 elements. Anyways, I hope you enjoy this map! Screenshot: http://img638.imageshack.us/img638/8181 ... hotrts.jpg EDIT: -More indicator strips and arrows -Made the platform to the second part of the map easier to see -Player can no longer take the cube with them to the second part -Polished up some areas
[SP] diportals, One
One a diportals experiment ------ A short puzzle. It shouldn't take long to solve this one. --- Version history: 18th of May 2011: Initial testing release (diprt_laser_fizzler.bsp)
[SP] DaMaGepy's Portal 2 map #1
[RELEASE] This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers. This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools... Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it. Known bugs: - Laser cube floating when other cube got removed from under, but thats a Portal 2 bug. - Fixed some texture / prop and gelroom cube now autorespawns - Added lightpanels and skybox You can also download the hammer source .vmf from here
[SP] Linking Annex - The Proposal Project
On Monday August 21 Gary Hudston Proposed to his girlfriend using this map. It is made by MissStabby and TophattWaffle. It's a project we worked on for about 6 weeks. Other maps we created were: MissStabby - Angrybombs Tophattwaffle - Reconstruction TO PLAY THE MAP: Put the VPK in the addons folder put the bik files in your media folder. open console and type: map la_bringing_together IMPORTANT: When loading the mod, portal 2 loads modified scripts, needed for the mod. If you want to play other maps or the campains, restart portal2 first!! here is some more info as well as a playthrough of the entire game: iXACx_gz8tM Credits: Chamber 1: TophattWaffle Chamber 2: MissStabby Chamber 3: MissStabby Animations: MissStabby Scripting: TophattWaffle HammerQA: TophattWaffle Voice: Ellen McLain Dialog writing: Gary Hudston Recording: VALVe have fun playing it! p.s. She said yes!
sp_turing
A single medium difficulty chamber in clean style. My third map uploaded to ThinkingWithPortals.com. Feedback is appreciated. Version 1.1: -Removed a section of white wall that allowed for unintended early access to a cube dropper button. -Minor visual corrections.
sp_zimbardo
A single easy/medium difficulty chamber in clean style. My second map uploaded to ThinkingWithPortals.com. Feedback is appreciated.