Template textures + common prop gallery (vmf)

by DaMaGepy · Uploaded May 23, 2011

Template textures + common prop gallery (vmf)

File Size: 0.49 MB

Downloads: 171

Rating: (0 votes)

Description

I usually start my maps with this template: - It contains my favorite Portal 2 textures applied on small cubes (so I can check "display only used textures" in hammer texture browser) - I placed my favorite (most common) props: vegetation, broken ceilings, debris... Its easier and faster to check the props like this (I just copy them from here). I can also see their sizes etc. And for the textures, it makes browsing faster. When I'm done with my map, I just delete the room note: delete the player_start and the trigger_auto that displays the starting text

Comments

Sign in to comment.

DaMaGepy • May 23, 2011 • #38575
361 posts

I usually start my maps with this template:
- It contains my favorite Portal 2 textures applied on small cubes (so I can check "display only used textures" in hammer texture browser)
- I placed my favorite (most common) props: vegetation, broken ceilings, debris...
Its easier and faster to check the props like this (I just copy them from here). I can also see their sizes etc. And for the textures, it makes browsing faster. When I'm done with my map, I just delete the room
note: delete the player_start and the trigger_auto that displays the starting text

[img]http://heroes.hardwired.hu/-/portal/portal2/template_hammer.jpg[/img]

File Name: damagepy_template.zip
File Size: 502.91 KiB
Click here to download Template textures + common prop gallery (vmf)

svenofix • May 23, 2011 • #38576
6 posts

Thank you for this! Although, shouldn't there be a VMF file in the zip? There's only .prt and .bsp. Or is there a way to import them into Hammer?

Clavus • May 24, 2011 • #38577
5 posts

Yeah there's no vmf, only the compiled map and the .prt file.

protoborg • Feb 22, 2012 • #38578
288 posts

Use bspsrc to decompile the thing.

Advertisement
Registered users don’t see ads! Register now!