Portal 2 (Other files)

Miscellaneous Portal 2 mods, assets, tools, and non-map downloads.

Test File Uploading 2
Uploaded by Grady · Nov 30, 2025
0 comments · ★ 0.0 (0)

Test filesystem uploading 2 edit

Test File Uploading 2
Test Upload
Uploaded by Grady · Nov 30, 2025
0 comments · ★ 0.0 (0)

Test file uploading system

Test Upload
Test
Uploaded by pusher71 · Apr 18, 2020
0 comments · ★ 0.0 (0)

Test. I'm trying to delete it.

Test
Aperture Science IBM 5150 3D model
Uploaded by MaxDragonn · Feb 16, 2019
1 comments · ★ 0.0 (0)

This is a model of an IMB 5150 for anyone who wants to enforce that 80's theme of old aperture.

Aperture Science IBM 5150 3D model
Failure Snowy's Instant Detail Instances
Uploaded by FailureSnowy · Sep 10, 2018
1 comments · ★ 0.0 (0)

For now, a xtx until I have time to do this right.

Failure Snowy's Instant Detail Instances
Gel converter device
Uploaded by Parano.Oya · Jan 10, 2018
1 comments · ★ 0.0 (0)

Heyho, I made a gel converter for you. The concept of the gel converter is to convert a gel into another gel. For example: Convert bounce gel to portal gel. You may change some settings for your own implementation. This map contains: ? gel converter device ? rotating device ? binary switch for two colors How to install: Just export the .vmf to /../Portal 2/sdk_content/maps and open with the hammer editor.

Gel converter device
Time buttons
Uploaded by pusher71 · Nov 18, 2017
1 comments · ★ 0.0 (0)

This is my time buttons for Portal 2. The blue buttons activate the object immediately, but deactivate after a some time after releasing. Green buttons work in reverse, activate the object after a some time after pressing, but deactivate immediately. If you use these buttons in your maps, don't forget to include materials and models in your .bsp file!

Time buttons
(Instances) Extra Elevator Instances
Uploaded by ThePlayaJam765 · Aug 20, 2017
1 comments · ★ 0.0 (0)

This is my first time uploading a file to thinkingwithportals. If I forgot anything, let me know. You ever look inside the turbine_elevator folder in the instances folder and browse through the elevator vmfs. To find that for the departure elevators, Valve only has the fixed one going up and the destructed one going down? What if you are making an overgrown style map but want your exit elevator to go up? This is where this comes in. Supplied in the zip archive, you will find 2 extra elevator b...

(Instances) Extra Elevator Instances
[PuzzleMaker] prop_floor_button fixed instances
Uploaded by PortalCombat · Jul 16, 2017
1 comments · ★ 0.0 (0)

Fixed instances for the PuzzleMaker prop_floor_button. See DrFauli's Steam-Guides for more information.

[PuzzleMaker] prop_floor_button fixed instances
CO-OP color gates
Uploaded by pusher71 · Jun 11, 2017
1 comments · ★ 0.0 (0)

This is my fields for cooperative game mode. The color of your robot must match the color of the field during the passage, otherwise you will be killed! If you use these fields in your maps, don't forget to include them in your .bsp file!

CO-OP color gates