TLFS Interactive Computer Mechanic

by Sejievan · Uploaded Feb 12, 2014

Screenshot 1

File Size: 0.23 MB

Downloads: 103

Rating: (1 votes)

Description

Due some recent stuff i decided to release this, i realized that was stupid from my part hold this only for myself =D. (besides, even that taken me months to figure out how to do it, in reality is not to hard to imagine how it works, so if you want to see how i did here it is =D) --------------------------------------------------------------------------- !!IT'S NOT AN INSTANCE!! Recommended for people that have a more advanced knowledge in hammer. (i will try to do an tutorial, but if someone do first i will be very thankful, because i'm not a very good teacher XD) FILE CONTAINS -. BSP to see how it is compiled - The necessary textures (for you to have an reference for do it your own) - VMF for you study how it works i will be glad if you put my name in the credits if you use =P

Comments

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Sejievan • Feb 12, 2014 • #52709
232 posts

Due some recent stuff i decided to release this, i realized that was stupid from my part hold this only for myself =D.

(besides, even that taken me months to figure out how to do it, in reality is not to hard to imagine how it works, so if you want to see how i did here it is =D)

---------------------------------------------------------------------------
!!IT'S NOT AN INSTANCE!!

Recommended for people that have a more advanced knowledge in hammer.
(i will try to do an tutorial, but if someone do first i will be very thankful, because i'm not a very good teacher XD)

FILE CONTAINS
-. BSP to see how it is compiled
- The necessary textures (for you to have an reference for do it your own)
- VMF for you study how it works


i will be glad if you put my name in the credits if you use =P

File Name: TLFS INT COMP.rar
File Size: 235.17 KiB
Click here to download TLFS Interactive Computer Mechanic

radelite • Feb 12, 2014 • #52710
121 posts

Is this something that could be used in a map or just for fun?

Sejievan • Feb 12, 2014 • #52711
232 posts

Both =D, you can modify and adapt to your needs, like storytelling, exploratory maps, easter eggs etc.. of course that will be necessary to create your own textures for the screen.

radelite • Feb 12, 2014 • #52712
121 posts

Huh cool I will have to check it out sometime

Dafflewoctor • Feb 12, 2014 • #52713
415 posts

I've been wondering how this was done for a long time after you released TLFS3. It's good to know how you did it.

I could see someone making an instance for this, like an instance for the black room with the computer textures and and instance with the desk and computer. Someone would have to edit it to put in their own textures though.

Sejievan • Feb 12, 2014 • #52714
232 posts

Dr.Toaster Waffles wrote:
I've been wondering how this was done for a long time after you released TLFS3. It's good to know how you did it.

I could see someone making an instance for this, like an instance for the black room with the computer textures and and instance with the desk and computer. Someone would have to edit it to put in their own textures though.

i don't think that would be practical even for personal use man... because you also have to change a lot of commands on the logic relays. (depending of the use of course)