Underground styled test elements

by tile · Uploaded Nov 25, 2013

Screenshot 1

File Size: 0.01 MB

Downloads: 101

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Description

These are instances for underground themed versions of: * laser * light bridge * tractor beam all of which are FULLY underground themed, NOT just the modern stuff re-colored and surrounded with old styled textures, meaning that no modern aperture stuff is visible in any of these outside of hammer. Please give any feedback, and credit me if you use these! thanks. Caden wrote:Screenshots of these instances in action. pics [spoiler] [/spoiler]

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tile • Nov 25, 2013 • #61076
380 posts

These are instances for underground themed versions of:
* laser
* light bridge
* tractor beam
all of which are FULLY underground themed, NOT just the modern stuff re-colored and surrounded with old styled textures, meaning that no modern aperture stuff is visible in any of these outside of hammer.
Please give any feedback, and credit me if you use these! thanks.

Caden wrote:
Screenshots of these instances in action.

pics
[img]http://s2.postimg.org/idbrik30p/Underground_Instances_A.png[/img]
[img]http://s2.postimg.org/oogyyz495/Underground_Instances_B.png[/img]
[img]http://s2.postimg.org/6a6fuzryh/Underground_Instances_C.png[/img]
[img]http://s2.postimg.org/kj62d26h5/Underground_Instances_D.png[/img]

File Name: tile_underground_instances.zip
File Size: 5.41 KiB
Click here to download Underground styled test elements

Lpfreaky90 • Nov 25, 2013 • #61077
2,842 posts

yishbarr • Nov 26, 2013 • #61078
1,183 posts

Lpfreaky90 wrote:

Though it does sound interesting, so I'll look at this by myself. But maybe you can post pictures too.

EDIT: The laser flickers with the model itself and the brushes. Does it do that ingame?
The lightbridge doesn't really need a special design. It has this arm in course 5 coop. The excursion funnel though looks interesting.

Caden • Nov 26, 2013 • #61079
174 posts

Screenshots of these instances in action.

pics



tile • Nov 26, 2013 • #61080
380 posts

yishbarr wrote:
Lpfreaky90 wrote:

Though it does sound interesting, so I'll look at this by myself. But maybe you can post pictures too.

EDIT: The laser flickers with the model itself and the brushes. Does it do that ingame?
The lightbridge doesn't really need a special design. It has this arm in course 5 coop. The excursion funnel though looks interesting.

the idea with these is to make them fully blend into the old aperture style, not look like glados inserted them in. and the laser model doesn't flicker in-game because it's not even visible in-game.

neither is the lightbridge model or the tbeam model. just look at caden's screenshots or have an in-game look yourself. btw, thanks for the great looking screenshots caden. can you maybe show a video of these?

SjorsMaster • Nov 28, 2013 • #61081
50 posts

Where to put?

yishbarr • Nov 29, 2013 • #61082
1,183 posts

Steam/steamapps/common/Portal 2/sdk_content. (Everyone KEEPS ON ASKING THIS QUESTION).