[WIP] mp_coop_quad

by JinxMontalgo · Uploaded Nov 12, 2011

Screenshot 1

File Size: 4.67 MB

Downloads: 86

Rating: (2 votes)

Description

A "simple" underground map requiring you to travel to all four areas to proceed. Change log to 0.3: -improved lighting -fixed various "alternative solutions" (hopefully) -made various visual changes -added info_placement_helper entities -replaced "laser_catcher" models with "laser_catcher_center" -replaced "laser_emitter" model with "laser_emitter_center"

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JinxMontalgo • Nov 12, 2011 • #44247
5 posts

A "simple" underground map requiring you to travel to all four areas to proceed.

Change log to 0.3:
-improved lighting
-fixed various "alternative solutions" (hopefully)
-made various visual changes
-added info_placement_helper entities
-replaced "laser_catcher" models with "laser_catcher_center"
-replaced "laser_emitter" model with "laser_emitter_center"

File Name: mp_coop_quad.rar
File Size: 4.6 MiB
Click here to download [WIP] mp_coop_quad

OnePortalizedGal • Nov 12, 2011 • #44248
156 posts

We just finished your map - I love this style - it was a good puzzle, however it (the map area) seemed a little busy - alot of elements (laser catchers, etc) and panels were a bit confusing, even though you did have arrows in certain areas. Some areas had low visibiity. Anyway, nice job - thanks for making. Keep up the good work - we need lot's of coop maps to play!

Djinndrache • Nov 14, 2011 • #44249
1,442 posts

This map is either short or skippable. We needed almost none of the elements we have explored in this map..

UZ36UrwgR0A
(Link: http://www.youtube.com/watch?v=UZ36UrwgR0A)

JinxMontalgo • Nov 14, 2011 • #44250
5 posts

Thanks for the video! That was in fact not the solution and will be fixed accordingly.

BlumCoLe • Nov 15, 2011 • #44251
211 posts

Hey guy,

one minute playtime... ^^

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I think with these glitches it's a single player map (watch walkthrough)
I haven't play the rest of the map, because I will wait for an update with more bugfixes to find the intended solution.

JinxMontalgo • Jan 27, 2012 • #44252
5 posts

Updated! ^^

Change log to 0.3:
-improved lighting
-fixed various "alternative solutions" (hopefully)
-made various visual changes
-added info_placement_helper entities
-replaced "laser_catcher" models with "laser_catcher_center"
-replaced "laser_emitter" model with "laser_emitter_center"

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