Portal 2 E3 Revival Project? anyone?
Everyone, It's the crosshair needed not needed, Who is best at ripping sounds, we need to update wheatly's voice.
reepblue wrote:
yishbarr wrote:That is a model based off of a beta model from Portal 1. Valve used the Portal 1 stock model with a new skin and sprites. Thing is, the view model calls particles instead of sprites now so you need to play in the particle editor and it will not be 100% accurate.
I really want his door model/skin. If it will work with the portal door they used in the demos, it's a home run.
I think it's a ripped file from some beta textures, the cube has leftover beta textures in the files somewhere.
reepblue wrote:
yishbarr wrote:That is a model based off of a beta model from Portal 1. Valve used the Portal 1 stock model with a new skin and sprites. Thing is, the view model calls particles instead of sprites now so you need to play in the particle editor and it will not be 100% accurate.
I really want his door model/skin. If it will work with the portal door they used in the demos, it's a home run.
I think it's a ripped file from some beta textures, the cube has leftover beta textures in the files somewhere.
EDIT:The post duplicated? anyone gonna delete this post?
[http://images2.wikia.nocookie.net/cb20110520160544/half-life/en/images/2/2e/Crushers_room_TFH.jpg](http://images2.wikia.nocookie.net/cb20110520160544/half-life/en/images/2/2e/Crushers_room_TFH.jpg)
[http://images2.wikia.nocookie.net/cb20100619075460/half-life/en/images/c/c5/31422.jpg](http://images2.wikia.nocookie.net/cb20100619075460/half-life/en/images/c/c5/31422.jpg)
[http://images3.wikia.nocookie.net/cb20110523031350/half-life/en/images/9/94/Portal-2-021.jpg](http://images3.wikia.nocookie.net/cb20110523031350/half-life/en/images/9/94/Portal-2-021.jpg)
[http://images2.wikia.nocookie.net/cb20110523031207/half-life/en/images/d/d3/Portal-2-031.jpg](http://images2.wikia.nocookie.net/cb20110523031207/half-life/en/images/d/d3/Portal-2-031.jpg)
[http://images3.wikia.nocookie.net/cb20110322030915/half-life/en/images/0/01/Repulsion_gel_effect.jpg](http://images3.wikia.nocookie.net/cb20110322030915/half-life/en/images/0/01/Repulsion_gel_effect.jpg)
yishbarr wrote:
He needs more mappers. Yeah, he had some nice things, but it seems like he was using fog from the global ents, and that doesn't fit. I decompiled a good beta style map, and I'm going to look at the env_fogcontroller.
I just looked for old entities Valve left behind and used those.