yishbarr wrote:
Don't use one trigger multiple for 2 sides of the door with fire once only, because, if you walk away from the trigger, you're stuck. Don't use wall textures on floors. Don't use textures that don't fit you're environment.
Oh yeah, I forgot where the tracks were on this thread.
Anyway, here's another to add to the list of symptoms: maps that consist entirely of frustrating flings. This can affect even the best mappers, and yet some people like this practice. Actually, before we have the debate about that opinion, I'll start a new thread for it:


