Selectively Visible
Posted Nov 07, 2013
Simple question i have 2 prop_dynamics and i want one to be visible only to Atlas and the other one visible only to P-Body. I have no idea how to make this happen. Help?
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Posted Nov 07, 2013
Replied
39 minutes
later
So far I can't think of any solution based on normal Hammer possibilities. Your only chance is to use a VScript.
Posted Nov 07, 2013
Replied
1 hour
later
I don't know if that will work either. Perhaps you could make it a client-side-only entity, or pack different versions of the same model into the map for each player?
Posted Nov 08, 2013
Replied
20 hours
later
FelixGriffin wrote:
Perhaps you could make it a client-side-only entity,
Doesn't work in Hammer.
FelixGriffin wrote:
or pack different versions of the same model into the map for each player?
Then the game would tell you, that your partner has a different map version.
Posted Nov 08, 2013
Replied
10 hours
later
Skotty wrote:
FelixGriffin wrote:or pack different versions of the same model into the map for each player?
Then the game would tell you, that your partner has a different map version.
It checks for things like that? I didn't know that.
Well, I suppose you could distribute it as a separate file.
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Posted Nov 16, 2013
Replied
8 days
later
Can't you just have Atlas in one side of the room separated from P-Body with P-Body on his side of the room (a technique used throughout some Valve co-op maps and also some custom ones).