The ThinkingWithPortals Map Showcasing Thread
TheTobbell wrote:
Hm its snowing on a Sunny day without clouds and no white on the wall/grounds?
It can snow on sunny days! (or at least in aperture it can........, it has nothing to do with the fact of limitation on skybox textures that would work!). Also, white is visible, just not in this picture, based on the angle.







This is the elevator pit, I think is hard to take a good screenshot of it, but its not a place on the map that you should spend more than 10 seconds inside

This screenshot doesn't look like the place has gone to waste, but more like an explosion went off! Is that intentional?
This is good to remember: there are some underground offices that didn't get so wasted too.
This is the area where this map starts, almost finished.


Dr.Toaster Waffles wrote:
[pics]
Damn, looking good!
When this map comes out I may have to decompile it to see how to get that soft-warm look which I've been trying to achieve in some of my maps.
srs bsnss wrote:
Damn, looking good!When this map comes out I may have to decompile it to see how to get that soft-warm look which I've been trying to achieve in some of my maps.
It's a certain lighting color that I liked combined with warm light strips/warm light textures behind them.
You can decompile it when it's out. cough it justifies me for decompiling Clear to see what animations you used for the ramps cough
!

Tmast98 wrote:
Here's the third teaser for the Winter Testing Initiative!

I love the fizzler; the water looks superb; the snow, the details. Gorgeous!
Can't wait to play it 
Tmast98 wrote:
Picture of sheer perfection

Looks amazing, can't wait for this!