trigger push & unresponsive catapult

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Dafflewoctor
415 Posts
Posted Nov 25, 2013

These are two completely unrelated questions but I don't want to make multiple threads.

  1. I have a trigger_push pushing the player up; in the map it only seems to start pushing up when I jump.

  2. I'm using the use threshold check and only check velocity on a trigger_catapult only to fire an output, not to catapult. But its outputs only fire when I go into it a certain way; I have tried recreating the trigger. I don't have anything set for the angle tolerance property.

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FelixGriffin
2,680 Posts
Posted Nov 25, 2013
Replied 27 minutes later
  1. Yep, that's what trigger_pushes do. It's weird, but you can put a little catapult at the bottom as a workaround.

  2. Set the Entry Angle Tolerance to -1.

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Dafflewoctor
415 Posts
Posted Nov 25, 2013
Replied 1 hour later
  1. Solved

  2. Still not working.

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TeamSpen210
608 Posts
Posted Nov 25, 2013
Replied 3 hours later
Are your flags set correctly?
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Dafflewoctor
415 Posts
Posted Nov 26, 2013
Replied 10 hours later
Yes. The catapult will activate but only when I go into it from a certain side of the catapult.