trigger push & unresponsive catapult
Posted Nov 25, 2013
These are two completely unrelated questions but I don't want to make multiple threads.
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I have a trigger_push pushing the player up; in the map it only seems to start pushing up when I jump.
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I'm using the use threshold check and only check velocity on a trigger_catapult only to fire an output, not to catapult. But its outputs only fire when I go into it a certain way; I have tried recreating the trigger. I don't have anything set for the angle tolerance property.
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Posted Nov 25, 2013
Replied
27 minutes
later
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Yep, that's what trigger_pushes do. It's weird, but you can put a little catapult at the bottom as a workaround.
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Set the Entry Angle Tolerance to -1.
Posted Nov 25, 2013
Replied
1 hour
later
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Solved
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Still not working.
Posted Nov 25, 2013
Replied
3 hours
later
Are your flags set correctly?
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Posted Nov 26, 2013
Replied
10 hours
later
Yes. The catapult will activate but only when I go into it from a certain side of the catapult.