info_paint_sprayer
Posted Dec 20, 2013
Any map I made and compiled with an info_paint_sprayer in it, closes the game when I try to load it. There is no errors in the compile log. But when I go to map properties, there is no option called Paint in Map, it used to be there, now it is gone.
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Posted Dec 20, 2013
Replied
45 minutes
later
Verify your game files, something is wrong with the FGD and probably some other files as well.
Posted Dec 20, 2013
Replied
2 hours
later
I have verified the portal 2 files many times recently, while this was happening, and I just verified the files for p2 authoring tools, the option is still gone
Posted Dec 22, 2013
Replied
1 day
later
bump
Does anyone know a solution?
Posted Dec 22, 2013
Replied
9 minutes
later
Maybe just reinstall portal 2 authoring tools.
Posted Dec 22, 2013
Replied
1 hour
later
Just turn off SmartEdit, add a keyvalue with the name "paintinmap" and set it to "1", add a keyvalue with the name "maxblobcount" and set that to "250".
Posted Dec 22, 2013
Replied
3 hours
later
Thank you, at first I did think about that, but then I told myself it wouldn't work... But it does work! Thank you!
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Posted Dec 22, 2013
Replied
5 hours
later
But it's still strange that you don't have a smart keyvalue.