info_paint_sprayer

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JoeyGuy917
146 Posts
Posted Dec 20, 2013
Any map I made and compiled with an info_paint_sprayer in it, closes the game when I try to load it. There is no errors in the compile log. But when I go to map properties, there is no option called Paint in Map, it used to be there, now it is gone.
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FelixGriffin
2,680 Posts
Posted Dec 20, 2013
Replied 45 minutes later
Verify your game files, something is wrong with the FGD and probably some other files as well.
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JoeyGuy917
146 Posts
Posted Dec 20, 2013
Replied 2 hours later
I have verified the portal 2 files many times recently, while this was happening, and I just verified the files for p2 authoring tools, the option is still gone
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JoeyGuy917
146 Posts
Posted Dec 22, 2013
Replied 1 day later
bump

Does anyone know a solution?

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Arachnaphob
412 Posts
Posted Dec 22, 2013
Replied 9 minutes later
Maybe just reinstall portal 2 authoring tools.
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TeamSpen210
608 Posts
Posted Dec 22, 2013
Replied 1 hour later
Just turn off SmartEdit, add a keyvalue with the name "paintinmap" and set it to "1", add a keyvalue with the name "maxblobcount" and set that to "250".
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JoeyGuy917
146 Posts
Posted Dec 22, 2013
Replied 3 hours later
Thank you, at first I did think about that, but then I told myself it wouldn't work... But it does work! Thank you!
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Gemarakup
1,183 Posts
Posted Dec 22, 2013
Replied 5 hours later
But it's still strange that you don't have a smart keyvalue.