Aperture Weighted Cube Gibs
Fizzling doesn't cut it now, you've got the real deal!
The pack includes eleven basic gibs for generic destruction, but they can be copied rotated to form an almost seamless cube. Simply place these gibs at the origin of a cube, then spawn them when needed.
If you are using this in your maps, please credit me, and tell me where you are using it because I'd like to see!
Video Demonstration: (With Custom Texture Mod Active :)
https://www.youtube.com/watch?v=xUPKQ6_ ... e=youtu.be
To install, extract the the "CamBen" folder into your "models" directory in the common/Portal 2/portal2/ folder
UPDATE v2
-Added all default skins back to the cube gibs
-Removed Slenderman
UPDATE v3
-Added cube model that automatically breaks into gibs
File Name: Breakable_cubes.zip
File Size: 520.06 KiB
Click here to download Aperture Weighted Cube Gibs
&
TeamSpen210 wrote:
Looks very useful and nice. How hard would it be to make them support the other metal_box.mdl skins? (Unless gibs can't use skins). At the moment these couldn't work with companion cubes or dirty cubes.
Oh yea, I forgot about that. I'll go fix the download.
but interesting
TheTobbell wrote:
It looks like Portal 1 with a portal 2 textured roombut interesting
It isn't, I'm just using the portalgun model in my mod, plus modified particles. The weapons were just an easy way for me to show it taking damage.
Would you consider recompiling the metal_box model to spawn these at the appropriate places when it breaks? I've tried with other models before but I can never align them quite right.