[PeTI] Lasers problem
Posted Jul 30, 2014
Hello!
I have a problem with the PeTI... (i use BEEMOD)
In some test chambers I would use lasers... But it doesn't work. The laser goes in the catcher, but it doesn't activate anything
http://i.imgur.com/xVw1mit.jpg
PS: I use the Overgrown Style.
Please help ! ^^
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Posted Oct 24, 2014
Replied
2 months
later
Ok, This is really simple. You are making a Coop map. Therfore to activate and open the door 'BOTH' Players/Bots need to be at the door. There is nothing wrong with your laser you just need to have both players in front of the door.
Posted Oct 24, 2014
Replied
58 minutes
later
kyleprotecX wrote:
Ok, This is really simple. You are making a Coop map. Therfore to activate and open the door 'BOTH' Players/Bots need to be at the door. There is nothing wrong with your laser you just need to have both players in front of the door.
1) He didnt mention anything about any problem with the door.
2) This post is over 4 months old and the OP hasnt signed in for over 2 months.
...wtf are you doing?
Posted Oct 26, 2014
Replied
2 days
later
His heart was in the right place; trying to help. The question is moot but if it were not, I can only assume is that the problem is the door won't open despite the laser powering it. That could be related to the coop bots not being there, or, the activation logic isn't set up properly i.e. not adding to a counter or something.
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Posted Oct 26, 2014
Replied
7 hours
later
This is an old version of my mod, where the catchers had some incorrect logic stopping them from working. They also now hang partly out of the wall. The wall textures are also not being replaced, you need to run the stylechanger exe to install the vbsp replacement.