[PeTI] Lasers problem

Avatar
Mr Necrophiliac
3 Posts
Posted Jul 30, 2014

Hello!

I have a problem with the PeTI... (i use BEEMOD)

In some test chambers I would use lasers... But it doesn't work. The laser goes in the catcher, but it doesn't activate anything

http://i.imgur.com/xVw1mit.jpg

PS: I use the Overgrown Style.

Please help ! ^^

Advertisement
Registered users don't see ads! Register now!
Avatar
kyleprotecX
116 Posts
Posted Oct 24, 2014
Replied 2 months later
Ok, This is really simple. You are making a Coop map. Therfore to activate and open the door 'BOTH' Players/Bots need to be at the door. There is nothing wrong with your laser you just need to have both players in front of the door.
Avatar
iWork925
1,080 Posts
Posted Oct 24, 2014
Replied 58 minutes later

kyleprotecX wrote:
Ok, This is really simple. You are making a Coop map. Therfore to activate and open the door 'BOTH' Players/Bots need to be at the door. There is nothing wrong with your laser you just need to have both players in front of the door.

1) He didnt mention anything about any problem with the door.
2) This post is over 4 months old and the OP hasnt signed in for over 2 months.

...wtf are you doing?

Avatar
srs bsnss
552 Posts
Posted Oct 26, 2014
Replied 2 days later
His heart was in the right place; trying to help. The question is moot but if it were not, I can only assume is that the problem is the door won't open despite the laser powering it. That could be related to the coop bots not being there, or, the activation logic isn't set up properly i.e. not adding to a counter or something.
Advertisement
Registered users don't see ads! Register now!
Avatar
TeamSpen210
608 Posts
Posted Oct 26, 2014
Replied 7 hours later
This is an old version of my mod, where the catchers had some incorrect logic stopping them from working. They also now hang partly out of the wall. The wall textures are also not being replaced, you need to run the stylechanger exe to install the vbsp replacement.