Let's say I want to create a custom damaged catwalk. First of all I create a block with the size and textures that I want. Then I use the clipping tool and bend some pieces. The problem is that the pieces I bend, rarely match up with the original, undamaged, catwalk. It's like this tiny portion that's in between even if I work with the lowest size of the grid (1), I can't match them perfectly.
How do you usually solve these problems? And I don't want to use the prop_static models. I'd like to learn how to build my ownn custom. Thanks in advance!
