[RELEASE] Portal Prefab pack

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youme
937 Posts
Posted Oct 19, 2007
### Portal Prefab Pack

Download : dload.php?action=file&file_id=19

extract and copy the files to

C:\Program Files\Steam\SteamApps*Username*\sourcesdk\bin\prefabs

Includes:
-Ball catcher
-Ball launcher
-button and door (includes switching indicator textures)
-portal cleanser + effect
-small observation room
-medium observation room
-large observation room

Enjoy

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Mapster
396 Posts
Posted Oct 19, 2007
Replied 13 minutes later
Either the launcher or catcher crashes the game.
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youme
937 Posts
Posted Oct 19, 2007
Replied 7 minutes later

Mapster wrote:
Either the launcher or catcher crashes the game.

could you be more speciffic? I tested both just now and they work fine for me.

(if you have more than one pair you will need to rename every entity in the second pair)

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Mapster
396 Posts
Posted Oct 19, 2007
Replied 9 minutes later
I put 1 of each in and it crashed the game.
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youme
937 Posts
Posted Oct 19, 2007
Replied 9 minutes later

Mapster wrote:
I put 1 of each in and it crashed the game.

thats just as unhelpfull.
I'm assuming by game you mean portal not hammer.
try putting just a catcher in, running it, then just a launcher and running that
to find out which one crashes it.

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Hober
1,180 Posts
Posted Oct 19, 2007
Replied 1 hour later
Youme, is this your own original work? (Just curious.)
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youme
937 Posts
Posted Oct 19, 2007
Replied 3 minutes later
Yep, all of it.

I've spent the last few days laboriously figuring things out and replicating the official stuff (i haven't used any decompiled maps, I don't know how to, I tried to use one ages ago but it never worked) I spent so long doing this I didn't do some school work and got in trouble.

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NullSoldier
41 Posts
Posted Oct 19, 2007
Replied 24 minutes later
Sounds familiar...

Thanks alot. I'm sure alot of people will benefit from this. The lazy mappers of course. Or those trying to figureit all out.

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espen180
307 Posts
Posted Oct 19, 2007
Replied 4 minutes later
Although I'm against mappers using downloaded prefab-packs (mainly because it makes them lazy), it appears you put a great deal of effort into this. Good job. I also advice mappers to make their own entity setups, because it's so much more satisfying when you get it working.
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msleeper
4,095 Posts
Member
Posted Oct 19, 2007
Replied 1 hour later
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youme
937 Posts
Posted Oct 19, 2007
Replied 6 hours later

Mapster wrote:
I put 1 of each in and it crashed the game.

Does this happen for other people? please check.
report back if it does crash and even if it doesn't, so we can find out why it works for me and not others and try to fix it

thanks, sorry for any inconvenience

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Mapster
396 Posts
Posted Oct 19, 2007
Replied 2 minutes later
hmm, i tried adding in 1 catcher then compiling... didn't crash... added in 1 launcher (by itself) then compiled.... didn't crash.
Added a catcher and a launcher together and compiled... didn't crash

So i don't know what i did before... make they arn't meant to sit in the wall yes?

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msleeper
4,095 Posts
Member
Posted Oct 19, 2007
Replied 16 minutes later
One of their origins might have been in the wall and/or null and that killed it.
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youme
937 Posts
Posted Oct 19, 2007
Replied 1 minutes later

Mapster wrote:
hmm, i tried adding in 1 catcher then compiling... didn't crash... added in 1 launcher (by itself) then compiled.... didn't crash.
Added a catcher and a launcher together and compiled... didn't crash

So i don't know what i did before... make they arn't meant to sit in the wall yes?

the launcher can go flush with the wall as it has a flat side, the catcher has to have a hole dug into the wall for the back part, if you sunk this into the wall without making a hole for it it may have crashed, don't know why though... leak perhaps?

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gromitigo
7 Posts
Posted Oct 20, 2007
Replied 18 hours later
How do you select the prefab in Hammer? Is it under 'world model'? I have extracted it but don't know how to place it in the map.
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youme
937 Posts
Posted Oct 20, 2007
Replied 2 minutes later

gromitigo wrote:
How do you select the prefab in Hammer? Is it under 'world model'? I have extracted it but don't know how to place it in the map.

use the entity placer, and on the right hand side of the screen where you select prop_static/info_player_start..etc just above that there is a drop down box that says entities, change that to prefabs

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Hedgehog
43 Posts
Posted Dec 27, 2007
Replied 2 months later
Thanks I'll have a look at it, will save me some time figuring some stuff out.
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msleeper
4,095 Posts
Member
Posted Dec 27, 2007
Replied 3 minutes later
Why would you bump a thread that is 2 months old?