TF2: Custom Cinematic Physics
msleeper wrote:
The whole cinematic physics thing is a crock.
the one in goldrush, mine, or cinematic physics in general?
Still, it all looks nice.
Snipergen will be making me one for pl_hoodoo, I've just got to finish detailing the area surrounding it and he can explode it.
on topic: looks awesome. Ihave never played that cart game type, so I can't compare to the original.
appunxintator wrote:
off topic: what do the 2 letters at the start of a map name mean? eg. pl, deon topic: looks awesome. Ihave never played that cart game type, so I can't compare to the original.
pl = payload
cp =control point/capture point
ctf = capture the flag
de = bomb map (CS:S)
There are many more for many different games.
appunxintator wrote:
on topic: looks awesome. Ihave never played that cart game type, so I can't compare to the original.
Go get TF2 and get playing damn it!
Also, (noob alert) what does payload mean?
appunxintator wrote:
I do have TF2, I just haven't played recently.Also, (noob alert) what does payload mean?
Amazing what you can find by searching. Surely people know how to look up definitions 
