[RELEASE]Portal | Underground Story

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jimmyb
31 Posts
Posted Aug 26, 2008
Replied 2 hours later
Well, I thought it was a pretty decent map. Yes, there were a LOT of cosmetic problems (like cameras and walls that objects passed through), but overall still good.

This spot really ticked me off though: I bothered to haul around those brown boxes as a possible way to do things differently, but you take them away here when the next scene loads. I cursed you quite a bit there! :razz: If you planned on taking them away, then don't let me carry them through all the previous fizzlers.

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Mek
459 Posts
Posted Sep 03, 2008
Replied 7 days later
Just finished playing it.
It is a very good map pack, however, there were some things I noticed:

  • the non-hurting goo which was already mentioned in this topic
  • door frame sticking out of the wall in one of the chambers:
    img
  • I threw a camera instead of a companion cube into the incinerator :razz: (but cheated to do so just to see if there was a way to get to the cake)
  • build your cubemaps before releasing (ask in the forums if it doesn't work for some reason)
  • some parts of the mappack was with overused glados speech and some were too silent. Probably needs some balancing.
  • soundscapes were missing. They are important to add some great atmosphere :wink:

I found 4 alternate paths (where you could choose your way), and 4 cakes. I haven't found any of the secret rooms "behind the wall plates" (seen from the training map).
I can't remember more things I had on my mind before, so... to sum up, I recommend this for you to play. Maybe it was too long, but you can overcome it if you play with breaks.

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soad667
86 Posts
Posted Sep 03, 2008
Replied 2 hours later
Well, trust me, you want to find the companion cube and throw it in there.
It will be one of the times that you'll be really glad for sacrificing your fellow Portal friend! :twisted:

A secret/unique chamber by all means. :wink:

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Mek
459 Posts
Posted Sep 03, 2008
Replied 2 hours later

soad667 wrote:
A secret/unique chamber by all means. :wink:

Yes, I forgot to mention it :smile: The great fling chamber was fabulous! :biggrin:
(must have taken a lot of debugging)