Ambient_generic won't loop ><

Posted Apr 03, 2009
Yeah as title says..

hen7 and his friend taught me to make custom voices for GLaDOS and i made one that i need looped, so i unchecked the "is NOT looped" flag, but it still is NOT looped. How do i make it loop? :sad:

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459 Posts
Posted Apr 03, 2009
Replied 27 minutes later
just a solution of last resort - make it retrigger every X seconds where X is the length of your sound :redface: :razz:
but I guess there is another, more elegant solution :smile:
Posted Apr 03, 2009
Replied 30 minutes later
I actually tried that, making a relay every 10th second retrigering itself so it would retrigger the sound, but it didnt help. Guess it's not that important anyway, but if you find a solution please let me know.
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91 Posts
Posted Apr 03, 2009
Replied 7 minutes later
Cue points is what you need.
Koolfox - The only way I found possible of doing cue points is using Goldwave http://www.goldwave.com/ put your ,wav file into the software and in Tool -> Cue Points put two points, "0" at the begining of the file and "1" at the end of it.
Posted Apr 03, 2009
Replied 31 minutes later
Amazing :3 it works!!! :biggrin: credit to both of you in my map :3 rofl.
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545 Posts
Posted Apr 04, 2009
Replied 21 hours later
Hey pestchamber, when do you expect that your map will be ready for release?

:wink:

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Posted Apr 04, 2009
Replied 5 hours later
Well, i think i've done the map now so ill just do a couple of days testing, to make sure everything works correctly.