Ambient_generic won't loop ><
Posted Apr 03, 2009
Yeah as title says..
hen7 and his friend taught me to make custom voices for GLaDOS and i made one that i need looped, so i unchecked the "is NOT looped" flag, but it still is NOT looped. How do i make it loop? 
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Posted Apr 03, 2009
Replied
27 minutes
later
just a solution of last resort - make it retrigger every X seconds where X is the length of your sound
but I guess there is another, more elegant solution
but I guess there is another, more elegant solution
Posted Apr 03, 2009
Replied
30 minutes
later
I actually tried that, making a relay every 10th second retrigering itself so it would retrigger the sound, but it didnt help. Guess it's not that important anyway, but if you find a solution please let me know.
Posted Apr 03, 2009
Replied
7 minutes
later
Cue points is what you need.
Koolfox - The only way I found possible of doing cue points is using Goldwave http://www.goldwave.com/ put your ,wav file into the software and in Tool -> Cue Points put two points, "0" at the begining of the file and "1" at the end of it.
Koolfox - The only way I found possible of doing cue points is using Goldwave http://www.goldwave.com/ put your ,wav file into the software and in Tool -> Cue Points put two points, "0" at the begining of the file and "1" at the end of it.
Posted Apr 03, 2009
Replied
31 minutes
later
Amazing :3 it works!!!
credit to both of you in my map :3 rofl.
credit to both of you in my map :3 rofl.
Posted Apr 04, 2009
Replied
21 hours
later
Hey pestchamber, when do you expect that your map will be ready for release?

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Posted Apr 04, 2009
Replied
5 hours
later
Well, i think i've done the map now so ill just do a couple of days testing, to make sure everything works correctly.