Is it just me and a few other people. . .
Things missing/screwed include
-Missing entity: item_suit.
-Area Portals are ALWAYS Closed
-Moving animations while standing still on the view model
-Portal's Camera does not wake and watch you.
-Portal's Elevator doors don't do the open animation.
-Missing soundscapes
-Missing custom overlays
That seems to be it. This may be fixed by tomorrow or something but If anyone knows why OB is screwed now, please tell me.
One other thing I noticed was that the clock, used in timed challenges, is visible at the beginning of the level, but disapears a little bit later.
Anyone know whats going on? My steam account did an automatic update before all this started happening.

jrlauer wrote:
Anyone know whats going on? My steam account did an automatic update before all this started happening.
For me, I was updating maps and I wanted to test them. . And I noticed my doors were not opening. I was like: "I'll look at it later." Then I saw the Player Model was not working right. Then I thought that I modified portal too much and over loaded the engine! D:"
I then went to my real Portal game (No modification), same story there. . .
jrlauer wrote:
I'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.
Maybe, but for me Steam did not update. .
started yesterday i think... i was playing someones custom map and the door to the cube inerator didnt appear to open, even if it was open... :S
In another chamber none of the turrents activated.... making it quite an easy level to complete...
The first one I noticed this on was, AB_test. But I've had that one for a long time. The last map I installed before this happened I think was Irrational Chamber 2. I'll have to check that to be sure.
Tomorrow i'll see if i can get through to Steam support to get them to fix it.
HMW wrote:
I can confirm that it has something to do with a Steam update. I just ran Portal on my laptop, to see how my new map would run on another system. I have only installed portal there, and Steam is set to offline mode. Everything worked fine, until i went online and Portal got updated, then various model animations (a.o. the elevator doors) stopped working.Tomorrow i'll see if i can get through to Steam support to get them to fix it.
If that's the case, then steam should be able correct the problem. I would assume that they would need more than one e-mail to consider doing anything about it. I'll contact them tonight.
Quote:
It seems the update we released yesterday broke some stuff"
-Steam Admin.
.
First, right-click on the game that has problems:

Choose Properties. On the properties window, click the Local files tab:

Then click on Verify integrity of game cache...
It will look through all files for that game and fix / update things.

If you have multiple troublesome games, you probably need to do this for every one of them.

Chell, the cubes, the turrets and even GLaDOS was made up of rainbow pixels. 0_0
It was probably because of the hardware failure,
because a few days later I got the RROD.
I have experienced these on my PC version as well.
But after a few plays, these would vanish. :|