portal 2 mapping with alien swarm sdk

Posted Apr 27, 2011
so the other day i started making a portal 2 map in alien swarm sdk and i have to say it works pretty well, but after i compiled the map and tried to open it on portal 2 via the console my map didnt show up on the drop down and wouldnt open. HELP!
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Posted Apr 27, 2011
Replied 3 minutes later
Did you put the map in your Portal 2 maps folder?
Posted Apr 27, 2011
Replied 1 hour later
yes but it was a vmf i cant find the bsp
Posted Apr 27, 2011
Replied 6 minutes later
Then you need to find the .bsp file, or:

In Hammer use

Tools > Options > Build Programs > Place compiled maps in this directory

To set the .bsp output folder to your maps folder.

Posted Apr 28, 2011
Replied 18 hours later
awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move
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Posted Apr 28, 2011
Replied 10 minutes later

qadqwerty wrote:
awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move

You can put a weapon_portalgun right on top of the player spawn. Not sure if that's the correct way though.

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Posted Apr 28, 2011
Replied 19 minutes later

Player1 wrote:
qadqwerty wrote:

awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move

You can put a weapon_portalgun right on top of the player spawn. Not sure if that's the correct way though.

Yes, this is correct. It gets a little more complicated when you're using a trigger_changelevel, but that's not important for a first-time mapper.