portal 2 mapping with alien swarm sdk

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qadqwerty
3 Posts
Posted Apr 27, 2011
so the other day i started making a portal 2 map in alien swarm sdk and i have to say it works pretty well, but after i compiled the map and tried to open it on portal 2 via the console my map didnt show up on the drop down and wouldnt open. HELP!
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Nightgunner5
75 Posts
Posted Apr 27, 2011
Replied 3 minutes later
Did you put the map in your Portal 2 maps folder?
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qadqwerty
3 Posts
Posted Apr 27, 2011
Replied 1 hour later
yes but it was a vmf i cant find the bsp
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eviloatmeal
53 Posts
Posted Apr 27, 2011
Replied 6 minutes later
Then you need to find the .bsp file, or:

In Hammer use

Tools > Options > Build Programs > Place compiled maps in this directory

To set the .bsp output folder to your maps folder.

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qadqwerty
3 Posts
Posted Apr 28, 2011
Replied 18 hours later
awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move
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Player1
212 Posts
Posted Apr 28, 2011
Replied 10 minutes later

qadqwerty wrote:
awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move

You can put a weapon_portalgun right on top of the player spawn. Not sure if that's the correct way though.

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Nightgunner5
75 Posts
Posted Apr 28, 2011
Replied 19 minutes later

Player1 wrote:
qadqwerty wrote:

awsome thanks alot, but theres one other thing do you know how to make the player start with a portal gun and be able to move

You can put a weapon_portalgun right on top of the player spawn. Not sure if that's the correct way though.

Yes, this is correct. It gets a little more complicated when you're using a trigger_changelevel, but that's not important for a first-time mapper.