Overlays flickering...
Small textures work, but bigger textures flicker.
Screenshot: http://www.Bildermonster24.de/images/263_overlays.bmp
Hope its just a small thing.
-thx
C8H10N4O2 wrote:
And how can I allow the player to shoot portals on an overlay?
If you're trying to make an overlay of, for instance, a concrete wall on a metal wall, then it won't work. I'd recommend just using conversion gel.
If you're referring to overlays in general on concrete walls, then overlays shouldn't prevent portal placement.
p0rtalplayer wrote:
If you're referring to overlays in general on concrete walls, then overlays shouldn't prevent portal placement.
A good example of this is near the beginning of the game when you get the un-upgraded Portalgun, and there are the Rattmann paintings that retell the first game. Those are overlays on top of normal concrete textured brushes.
I want to create a portal-compatible wall? Mmh thats not very handy is it?...
For example, if I have a room with 4 non-portal walls and i want to have a portal-compatible
-wall in the middle of one of the 4 non-portal walls... How do I do that?
Thx
C8H10N4O2 wrote:
So... if I understood it right, I have to make a new block with the blocktool everytime
I want to create a portal-compatible wall? Mmh thats not very handy is it?...For example, if I have a room with 4 non-portal walls and i want to have a portal-compatible
-wall in the middle of one of the 4 non-portal walls... How do I do that?Thx
You have to split up the wall into pieces that surround the portalable wall. You pretty much have to do that for anything but actual overlays and decals, as far as I can tell so far. :/
C8H10N4O2 wrote:
So... if I understood it right, I have to make a new block with the blocktool everytime
I want to create a portal-compatible wall? Mmh thats not very handy is it?...For example, if I have a room with 4 non-portal walls and i want to have a portal-compatible
-wall in the middle of one of the 4 non-portal walls... How do I do that?Thx
Use the clip tool.