Portals on moving surface using point_clientcommand ???
Posted May 17, 2011
I remember seeing somewhere we could now make moving surfaces portalable (totally a legit verb) by inputting a command directly in hammer using point_clientcommand.
My problem is I can't remember for the LIFE OF ME what command I was supposed to input in point_clientcommand or where I read this.
Was I dreaming or something?
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Posted May 17, 2011
Replied
2 hours
later
http://developer.valvesoftware.com/wiki ... g_surfaces
"In order to allow portals to remain on moving surfaces set the "sv_allow_mobile_portals" console variable to 1. Use a point_servercommand to do this. Be sure to set it back to zero when you no longer need portals to remain on moving surfaces."
And it works!
Posted May 17, 2011
Replied
12 minutes
later
So... anyone gonna look at my post? http://forums.thinking.withportals.com/mapping-help/moving-portals-vs-illusion-t2629.html