New Group - Community Contributors

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738 Posts
Posted May 21, 2011
Replied 5 days later
I have to say I'm surprised I made it into this group, on account of not having logged into this site in forever and never actually having released any of my Portal maps.

It's kind of a shame. I've gained so much experience over the years by creating so many unfinished maps. And yet I have never actually finished anything.

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Posted May 21, 2011
Replied 11 hours later
so go ahead and finish one! keep it simple if it's the complexity that's stopping you...
Posted May 21, 2011
Replied 1 minutes later
Actually, I am the same as ricotez. I had a brainwave though.
Ricotez, let's have a friendly competition between us, to force us to actually finish a project we start.
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1,180 Posts
Posted May 21, 2011
Replied 1 hour later
It's worth pointing out that maps don't have to be big to be awesome. Huricaaaaaaaaaaaaaaaaaaaaane's diportals map is one romping room, and Cassata's first release for P2 is pretty much one room, too, and both are awesome, polished experiences.
Posted May 21, 2011
Replied 4 minutes later

Hober wrote:
It's worth pointing out that maps don't have to be big to be awesome. Huricaaaaaaaaaaaaaaaaaaaaane's diportals map is one romping room, and Cassata's first release for P2 is pretty much one room, too, and both are awesome, polished experiences.

Indeed. There are also more ways to contribute to the community than by simply releasing maps.

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Posted May 22, 2011
Replied 15 hours later
Hello everyone. Only got P2 last nite (I know. I'm a sinner for not pre ordering it) but so far I'm impressed with the new features. Stephen Merchant is brillient