[SP] Madness_1
Installation :
-Extract the zip content to the "C:\program files\steam[Your steam account]\common\portal 2\portal2" folder.
-Accept to replace, else, you'll not see the icons on the sign.
-Run Portal 2, and type "map madness_1" in the developper console.
Have fun ! 
File Name: Madness_1.rar
File Size: 881.78 KiB
nice map, though i would call it an easy difficulty
Also, purple checkered textures at the left of the -> sign, and in the dotted line.
EDIT: I figured it out. -.- I really was just studpid. Anyway. The map isn't bad, but sadly repetitive.
Overall nice idea.
Most importantly, shrink the map. You should design the map so that the exit goal is within sight once you step into the chamber at the beginning, so the player knows where he is going automatically.
Its a good start, and I hope to see more work from you
Anyways, here is the recording:
-syvqoGfghg
(Link: http://www.youtube.com/watch?v=-syvqoGfghg)
Also note the video description for more feedback and my signature for additional project information.
There is a new version now that - oddly still says v1. But it is RADICALLY different than the Video posted. This version has fizzlers and metal grates all over the places blocking virtually everything, and the funnel is set way back about a half mile in another area. Also the gel vertical drop portable surfaces are in a dark separate, grated off area.
I tried for hours but cannot solve the first areas. Has anyone managed to solve this new version ? Can I get a clue as to how to get the white gel AND myself over to the the Turret hall ?? I cannot because the portable surface you need to go over there is behind fizzlers and a huge grate.
Screenshot-5.jpg