File Name: CaretCaret_1_5.rar
File Size: 5.01 MiB
Click here to download [SP] Don't Eat the Paint
&
File Name: CaretCaret_1_5.rar
File Size: 5.01 MiB
Click here to download [SP] Don't Eat the Paint
&
However there are some critics. If you hadn't said before hand in this description here that there are two puzzles i would have ended the map before getting to it, try not to use the elevator if it isn't for an actual ending.
In the paint puzzle it seems like there are some things for no apparent reason. Also it would have made the map a bit harder if we were suppose to shoot the blue gel somewhere, and not made it prepainted on the walls.
Which things is there for no apparent reason?

Target invisible from blue portal, unemployed second cube: that screams vengeance in the face of map's quality afterwards. And it really is a good map, with the return of the crow already a personal favorite of mine, and appropriate puzzles. Just fix those humble beginnings, and side notes: you can see the holstered gun when you look down, and this puzzle's long version (orange speed + double sling) is so cooler than the short alternate one (simple sling on the right) that you may want it exclusive.

About people disconnecting upon seeing the elevator: maybe have the tremors\fire as you approach it, to hint at something.
xdiesp wrote:
and side notes: you can see the holstered gun when you look down
To add to this, if you fall into the water before you pick up your portal gun, you respawn with the gun clearly in your hands as if you were actually holding it, but it's disabled. Just some things to look out for. But well done overall. I especially liked the catwalk and the elevator scene.
About the paint puzzle, I tried to avoid the "cheat" but It made the proper way not as good. I guess I should change it though.
Mog wrote:
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To add to this, if you fall into the water before you pick up your portal gun, you respawn with the gun clearly in your hands as if you were actually holding it, but it's disabled.
oh crap!
*ok I kinda solved that problem too...
I only died once, but the second time I jumped through I had a moment were I seemed to be underwater, then I made it through the portal fine. It was only for a split-second, but it was there.
CaretCaret wrote:
Which things is there for no apparent reason?
in the first picture i just realized what your initial plan was, but i was able to solve that part much easier. Instead of using the orange gel and that platform, i merely walked through the blue-wall-thing, shoot a portal in the top plate, one on the bottom and then jump in it.
You could stop this shortcut if you made the white floor tile a little further away.
In the second pic i just realized that it's a bug. That part of the lamps doesn't glow after activating the orange gel, i thought this part was fora possible blue gel or something(because iit just happened to be that blue gel drops on that part)

by the way, i forgot to say it in my first post, but i liked the inbetween part of apenture science.
Nacimota wrote:
Caret, please don't double (or in this case, quadruple) post. There is an edit button for a reason.
Sorry, wont happen again.
Kibate wrote:
in the first picture i just realized what your initial plan was, but i was able to solve that part much easier[...]
That is fixed in the latest version.
Kibate wrote:
You could stop this shortcut if you made the white floor tile a little further away.
That would create a new cheat, but its fixed now so it doesnt matter.
azirale wrote:
I had a weird buggy issue.
Fixed.(kinda stupid fix but hey...)
CaretCaret wrote:
That is fixed in the latest version.
I downloaded it again just now, and it seems to be the same. Did you not upload the fixed map yet?
Kibate wrote:
same with me too, i think it's due to the bug on this website
you need to rename the file so that we can download the newest version
for example CaretCaret_v2.rar
oh, ok.
Does it work now?