By: HugoBDesigner
Difficulty: Easy
This map is planned to be part of a DLC of my Portal 1 mod: "Renewable Aperture". This mod will contain 3 DLC to unlock after the main campaign: "CubiS Sector", "Under Construction" and "Normal Test Chambers Track". There's a lot of things to change (for example, the switches textures). So, if you find any bug/error, tell me.
The map uses somethings from Source SDK base 2007. I added them to the file, but they may be bugged. So, tell me anything about.
It uses custom textures by me, edited from SketchUp, and custom models made inside Hammer, all part of this mod. Any questions, ask me at hugobdesigner.com/Renewable-Aperture or comment below.
NOTE: I'm having some issues with my PC, so I'll not be able to update/fix bugs in this map, so if you want to see this map ready, this will only happen in my mod release, at 2013. Visit hugobdesigner.com/Renewable-Aperture for more informations.
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Custom cubes properties (the left cube is "floating", and not a "giant cube")

Non-player collision surfaces (also called "No Touch")

Custom buttons.

Breaking effect for fizzle.

Custom doors and door signage.

Weight cubes.

The portal gun

"Out of the wall" surfaces.

Advanced portals

Poisonous water (and No Touch surfaces)

Custom elevator.||



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