Portal 2 Map Pimpage Thread

Posted Oct 22, 2012
Replied 20 hours later
inb4 Halloween map for the contest! :biggrin2:
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Posted Oct 22, 2012
Replied 3 hours later
Upcoming contest map with usCobra:

[url:3beafang]http://steamcommunity.com/sharedfiles/filedetails/?id=104208199[/url:3beafang]
[url:3beafang]http://steamcommunity.com/sharedfiles/filedetails/?id=104208133[/url:3beafang]
[url:3beafang]http://steamcommunity.com/sharedfiles/filedetails/?id=104207253[/url:3beafang]

I'm proud of the skybox. :razz:

Posted Oct 22, 2012
Replied 18 minutes later
Interested to see what you've come up with that with; I definitely see some new stuff. I might suggest changing the timer things on the walls in the first shot to go better with the style.
Posted Oct 22, 2012
Replied 21 minutes later
I've been having problems with those, but my new VTF's are currently broken. They'll be replaced, don't worry.
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8 Posts
Posted Oct 27, 2012
Replied 4 days later
Heavy WIP from my upcoming map. Skybox is just a placeholder, so I'm going to find better texture for it.

img
img

Posted Oct 27, 2012
Replied 15 minutes later
ooh! I like it! :biggrin2:

Is this going to be entered into the contest?

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8 Posts
Posted Oct 28, 2012
Replied 10 hours later

p0rtalplayer wrote:
ooh! I like it! :biggrin2:

Is this going to be entered into the contest?

Noope. This map is for different purpose. :biggrin2:

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417 Posts
Posted Oct 29, 2012
Replied 1 day later
img
because why not
Posted Oct 29, 2012
Replied 5 minutes later
holy moly...that looks brilliant :biggrin2:

awesome work!

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8 Posts
Posted Oct 30, 2012
Replied 11 hours later
Pretty interesting layout. Lighting could use little improvements though. Like glow sprites or something to lights. :smile2:
Posted Nov 01, 2012
Replied 2 days later
Some cues for the (late) halloween map. Maybe it'll be a NBC-style christmas combination.
Posted Nov 23, 2012
Replied 21 days later
img

Weighted Wonderland 2 is in production, fellas. No significant deviations from the original's art style...yet. Only time will tell whether or not I'm able to implement my idea.

(Halloween map, again, is on hold until further notice. It will be coming, I like the architecture I made too much to just let it die)

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165 Posts
Posted Nov 23, 2012
Replied 7 hours later

p0rtalplayer wrote:
img

Wouldn't the laser melt the ice?

Posted Nov 23, 2012
Replied 9 hours later

Keklolzor wrote:

p0rtalplayer wrote:
img> Wouldn't the laser melt the ice?

You would think, but, the ice is clear so the light rays go through without heating up the ice and blah and science and yeah it's a load of bullshit but I established the mechanic in WW1 so I can't really go back on it now :razz:

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578 Posts
Posted Nov 23, 2012
Replied 2 hours later
You might want to re-model chell, so she wears a santa suit :vface:
Posted Nov 23, 2012
Replied 2 minutes later

Kopeke wrote:
You might want to re-model chell, so she wears a santa suit :vface:

^this

Posted Nov 24, 2012
Replied 21 hours later
Sure thing. Let's just learn how to model real fast...

Oh wait.

Posted Nov 24, 2012
Replied 4 hours later
Whoa, is that Reflection Gel ice?

EDIT: Never mind, my internet messed up the picture. :razz:

Posted Dec 09, 2012
Replied 14 days later
img

Think I just about nailed the lava light to how I wanted it. Rest of the room's lighting still needs work, but that's two puzzles done. Now I just need a third and an ending area before wednesday...

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Posted Dec 09, 2012
Replied 1 hour later

:atlas_woah: :pbody_woah: