Portal 2 Map Pimpage Thread

Avatar
HugoBDesigner
156 Posts
Posted Apr 05, 2013
Replied 6 minutes later

reepblue wrote:
Got bored yesterday. Started to make everything look like GamesCom 2010 a bit.
||

||
Yes, it is all one map.

I would love to create that awesomeness every time I got bored

Advertisement
Registered users don't see ads! Register now!
Avatar
WinstonSmith
940 Posts
Posted Apr 05, 2013
Replied 5 hours later

HugoBDesigner wrote:
I would love to create that awesomeness every time I got bored

Right? Usually when I get bored the most productive thing that happens is I absorb a few more Game Grumps videos. Not this sort of thing.

Avatar
Idolon
417 Posts
Posted Apr 06, 2013
Replied 23 hours later

And then this is the part where all progress halts because spring break is over. See you guys in 2 months!
Avatar
vanSulli
994 Posts
Posted Apr 07, 2013
Replied 18 hours later
Photonic 2point0H

||

||

This is the second room; the lighting and puzzle (believe it or not) are basically finished; I'm still detailing it and fine-tuning the little surprise that makes the otherwise-empty gargantuan cube a worthwhile space.

Avatar
reepblue
894 Posts
Posted Apr 07, 2013
Replied 54 minutes later

Idolon wrote:
And then this is the part where all progress halts because spring break is over. See you guys in 2 months!

vanSulli wrote:
This is the second room; the lighting and puzzle (believe it or not) are basically finished; I'm still detailing it and fine-tuning the little surprise that makes the otherwise-empty gargantuan cube a worthwhile space.

Looks Sweet. Just don't forget about replacing that dev texture.

Avatar
vanSulli
994 Posts
Posted Apr 08, 2013
Replied 20 hours later
Yeah; the dev texture is just a temporary plug for the hole that'll lead elsewhere.
Avatar
vanSulli
994 Posts
Posted Apr 14, 2013
Replied 6 days later

Avatar
HugoBDesigner
156 Posts
Posted Apr 14, 2013
Replied 6 hours later

vanSulli wrote:

Awesome too. But why is your image on italic? Besides that, still really cool

Avatar
Idolon
417 Posts
Posted Apr 14, 2013
Replied 1 hour later


Coming soon.
Avatar
p0rtalplayer
1,366 Posts
Posted Apr 14, 2013
Replied 26 minutes later

HugoBDesigner wrote:

vanSulli wrote:

>

Awesome too. But why is your image on italic? Besides that, still really cool

Click on it, mAI doesn't have auto-image-sizing so you can only see about a third of it.

Avatar
reepblue
894 Posts
Posted Apr 24, 2013
Replied 9 days later

Goo (The left) for my Beta pack that I hope to release very soon.

Avatar
vanSulli
994 Posts
Posted Apr 24, 2013
Replied 2 hours later
Moldy limeade to the rescue! Kind of glad they updated it in hindsight, when you have that to compare things with. Still pretty cool.
Avatar
reepblue
894 Posts
Posted Apr 24, 2013
Replied 1 hour later

It's better from afar. Showed it to other people, and they seem to think it's better then the brown sludge in general.

Avatar
kizzycocoa
975 Posts
Posted Apr 26, 2013
Replied 1 day later

reepblue wrote:
(pics)

It's better from afar. Showed it to other people, and they seem to think it's better then the brown sludge in general.

niiiiiice

only recommendation is the goo-wall connections should be messier.

Avatar
kizzycocoa
975 Posts
Posted Apr 26, 2013
Replied 3 minutes later
OH! I GET IT

making the E3 look.

well then idk if my advice should be followed :U

Avatar
reepblue
894 Posts
Posted Jun 08, 2013
Replied 1 month later
Avatar
FelixGriffin
2,680 Posts
Posted Jun 08, 2013
Replied 14 hours later
I like the occasional blue panels.
Avatar
p0rtalplayer
1,366 Posts
Posted Jun 08, 2013
Replied 29 minutes later
I'm reluctant to post this since it's probably not going anywhere (detail sprites don't render if there's portals onscreen, ugh), but meh it looks kinda nice, so whatever

Avatar
Idolon
417 Posts
Posted Jul 05, 2013
Replied 26 days later

Avatar
vanSulli
994 Posts
Posted Jul 05, 2013
Replied 2 hours later
That's interesting. Too bad we have no idea what it is.
Advertisement
Registered users don't see ads! Register now!