You won't get it any easier, unpack dat shit and enjoy:
http://www.mediafire.com/download/5tc92 ... ketMan.zip

You won't get it any easier, unpack dat shit and enjoy:
http://www.mediafire.com/download/5tc92 ... ketMan.zip

FelixGriffin wrote:
Did you remember the rocket_turret_projectile.vmf at the origin?
I did. The rocket would spawn, but not go anywhere. Gonna look at the new map above to see what I did wrong.
EDIT:
Just tested it and the Rocket Turret works perfectly. Only thing that's not working fully is the laser; it doesn't go through portals but I doubt that's fixable; the aim of the turret seems spot-on, however, and it's rockets fire and go through portals as expected.
Perfect.
FelixGriffin wrote:
You could try to use HMW's Sendificator script to fix the lasers, but it probably isn't worth it.
At the end of the day, the Rocket Turret seems to work just fine with a little work in Hammer.
I'm still really big on Portal/Portal 2, LamdaCore seems involved enough, and I'm sure that there are many other people out there (on TwP and beyond) that would all love a chance to see this mod/mappack/whateveritistechnically released in some form. If it got that far, maybe there could be a "mod-mod" of AAK that finishes up/restores whatever was left incomplete.
I'd offer to help with it in some way but with nothing to work, I won't be able to.
vanSulli wrote:
full access to source vmfs in the event the project was not entirely finished
great, that's all we ask for 
vanSulli wrote:
The mod will be released at an internally-set date regardless of whether or not it was finished. End users will at that point have full access to source vmfs in the event the project was not entirely finished (and probably even if it was).
Excellent. So it will be finished, that's now certain. Now all that is up for debate is the "who will finish it" question.
[list:y9gttubp]
[*:y9gttubp]What is it that Valve actually broke?
[/:m:y9gttubp][:y9gttubp]Will we get to use some of those Alive & Kicking assets in our own maps?[/*:m:y9gttubp][/list:u:y9gttubp]
reepblue wrote:
It's actually a lot of content if you ask me. I don't think anyone will be disappointed in what we've done so far. It's pretty much P1 without chamber 19 and the bts areas.
Without chamber 19? What am I, sliced cake?
p0rtalplayer wrote:
reepblue wrote:
It's actually a lot of content if you ask me. I don't think anyone will be disappointed in what we've done so far. It's pretty much P1 without chamber 19 and the bts areas.>Without chamber 19? What am I, sliced cake?
Is releasing 19 was part of the plan? I was not sure because it linked to the bts areas. I thought just the chambers themselves were being shipped.
reepblue wrote:
p0rtalplayer wrote:
reepblue wrote:
It's actually a lot of content if you ask me. I don't think anyone will be disappointed in what we've done so far. It's pretty much P1 without chamber 19 and the bts areas.>>Without chamber 19? What am I, sliced cake?>
Is releasing 19 was part of the plan? I was not sure because it linked to the bts areas. I thought just the chambers themselves were being shipped.
Well since 19 is completely done, I don't see why not. We could add a little "to be continued" thing at the end of it, perhaps with contact information in case people want to help since obviously none of us are going to be continuing it.
p0rtalplayer wrote:
Well since 19 is completely done, I don't see why not. We could add a little "to be continued" thing at the end of it, perhaps with contact information in case people want to help since obviously none of us are going to be continuing it.
Or you can just add an elevator at the and call it a day. It will never be continued at this point and I don't want a fat inbox.
Cadeη wrote:
[list:1n84ekyo][:1n84ekyo]Will we get to use some of those Alive & Kicking assets in our own maps?[/:m:1n84ekyo][/list:u:1n84ekyo]
Not many new assets other than
[list:1n84ekyo][:1n84ekyo]A resized P1 companion cube[/:m:1n84ekyo]
[:1n84ekyo]Whatever sound/music is included[/:m:1n84ekyo]
[:1n84ekyo]A bunch of reused BP2 instances (Reeeeeeeep)[/:m:1n84ekyo]
[:1n84ekyo]Some textures/reskins of models[/:m:1n84ekyo]
[:1n84ekyo]Sounds and particles for the energy ball stuff, which was given to us by someone who may not want them publicly used.[/:m:1n84ekyo][/list:u:1n84ekyo]
So basically everything but that last part depends on the person who made it.