The Stanley Parable Again
Kopeke wrote:
I was a bit... disappointed for my part? I mean, yes it gave the user a great idea of the narrator-oriented game but I felt like the choices we were given didn't demonstrate the same feeling as the first game (ex: "Wait in the room or go now?" instead of "Left door or right door?"). I'm not saying it was bad but it felt linear, which could be considered bad for a game oriented towards multiple endings and stories.
I can agree. It was linear. the biggest divergent was playing the 8 game loads or not, which only changed 1 line/added many more lines.
But, the fact this much extra content was released at all, and the humour of it, is still above and beyond many games I know of! discounting alpha-access games.
Kopeke wrote:
I was a bit... disappointed for my part? I mean, yes it gave the user a great idea of the narrator-oriented game but I felt like the choices we were given didn't demonstrate the same feeling as the first game (ex: "Wait in the room or go now?" instead of "Left door or right door?"). I'm not saying it was bad but it felt linear, which could be considered bad for a game oriented towards multiple endings and stories.
The choices we make mean nothing. The mere choice in itself is only a pretense of choice, the game pretending to consult us when really we are simply following its own ends to discover its predetermined story. We say we choose, but we really press a button, over and over, and sometimes it says "Eight" and sometimes it says "you win."
The demo has simply given up the pretense of choice and instead chosen to deliver a metareferential masterfully delivered joke.
p0rtalplayer wrote:
Kopeke wrote:
I was a bit... disappointed for my part? I mean, yes it gave the user a great idea of the narrator-oriented game but I felt like the choices we were given didn't demonstrate the same feeling as the first game (ex: "Wait in the room or go now?" instead of "Left door or right door?"). I'm not saying it was bad but it felt linear, which could be considered bad for a game oriented towards multiple endings and stories.>The choices we make mean nothing. The mere choice in itself is only a pretense of choice, the game pretending to consult us when really we are simply following its own ends to discover its predetermined story. We say we choose, but we really press a button, over and over, and sometimes it says "Eight" and sometimes it says "you win."
The demo has simply given up the pretense of choice and instead chosen to deliver a metareferential masterfully delivered joke.
^Exactly what Portal said.
There really are not enough buttons that say "Eight" in the world.
p0rtalplayer wrote:
The demo has simply given up the pretense of choice and instead chosen to deliver a metareferential masterfully delivered joke.
Well I didn't find the joke very entertaining... Even if I enjoyed the "The joke is, there's no demo! So let's have a demo that shows you that there's no place for a demo!" concept, I was disappointed that he didn't exploit it to the max, making it more interesting.
EDIT: TL;DR I don't think that was the best way to approach the game's demo.
Kopeke wrote:
p0rtalplayer wrote:
The demo has simply given up the pretense of choice and instead chosen to deliver a metareferential masterfully delivered joke.>
Well I didn't find the joke very entertaining... Even if I enjoyed the "The joke is, there's no demo! So let's have a demo that shows you that there's no place for a demo!" concept, I was disappointed that he didn't exploit it to the max, making it more interesting.
EDIT: TL;DR I don't think that was the best way to approach the game's demo.
How would it have been MORE exploited?
p0rtalplayer wrote:
How would it have been MORE exploited?
By not releasing a demo at all.
Once again, I didn't like his approach, I'm not saying it was a bad idea.
I feel kind of bad but I don't value it quite that much.
vanSulli wrote:
$11 on launch week...
I feel kind of bad but I don't value it quite that much.
I value it at least twice that much.
p0rtalplayer wrote:
I value it at least twice that much.
Agreed.
Cadeη wrote:
p0rtalplayer wrote:
I value it at least twice that much.>
Agreed.
Thirded.
OH, DID U GET THE BROOM CLOSET ENDING? THEB ROOM CLOSET ENDING WAS MY FAVRITE!1 xD
Kizzycocoa wrote:
OH, DID U GET THE BROOM CLOSET ENDING? THEB ROOM CLOSET ENDING WAS MY FAVRITE!1 xD
I find this concerning.
Cadeη wrote:
I find this concerning.
I don't think you played the game correctly.
Colossal wrote:
Cadeη wrote:
I find this concerning.>
I don't think you played the game correctly.
nope, the reference was secured.
on a much more awesome note, I JUST GOT THE UNACHIEVABLE ACHIEVEMENT!
I am so so happy with myself, it is ridiculous.