Gel Problems

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danpegg
1 Posts
Posted Jun 03, 2011
hey if anyone can, help it appears i am having a gel glitch, none of the gels show up on the floors/walls (and the stream from the vital apperatus vent IS visible and they still function properly even though they are not visible) however they function properly within the stock maps

any help would be much appriciated

thanks in advance

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WinstonSmith
940 Posts
Posted Jun 03, 2011
Replied 1 minutes later
In Hammer, go to the Map Properties and set "Paint in Map?" (or whatever it is) to "Yes".
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Matt_mg
13 Posts
Posted Jun 03, 2011
Replied 2 hours later
And you need to render with lights :wink:
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Nacimota
345 Posts
Posted Jun 03, 2011
Replied 22 minutes later
Not sure what this was doing in off-topic; moved to the help forum.
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Standroid
4 Posts
Posted Jun 04, 2011
Replied 13 hours later
I'm having the same problem.

Got a few lights set up. Paint in map is enabled and rendering is et at:
BSP: Normal
VIS: Fast
Rad: Fast
HDR: Disabled

Or should HDR be enabled? :O I can't find any other options concerning the gel...

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gompasta
109 Posts
Posted Jun 04, 2011
Replied 1 minutes later

Standroid wrote:
I'm having the same problem.

Got a few lights set up. Paint in map is enabled and rendering is et at:
BSP: Normal
VIS: Fast
Rad: Fast
HDR: Disabled

Or should HDR be enabled? :O I can't find any other options concerning the gel...

Why not put it on, test, and find out?

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Standroid
4 Posts
Posted Jun 04, 2011
Replied 48 minutes later
Normally I'd do that. Just noted it was a rather dumb post when I posted it, but I don't have access to the tools at this point. Will update the post when I have (probably tonight).

And seeing your response I think that is the problem, hehe.
I hope this has helped danpegg as well (topic starter).

Cheers!

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gompasta
109 Posts
Posted Jun 04, 2011
Replied 5 minutes later
Uh, i never had a problem with it. Anyway i found my HDR is disabled, and yet, gel works fine in my maps.
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h3X
12 Posts
Posted Jun 04, 2011
Replied 20 minutes later
Gel not working here; HDR has no effect; paint in map is enabled, and i'm not painting cheap/dev textures if that matters.
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NocturnalGhost
200 Posts
Posted Jun 04, 2011
Replied 2 hours later
Leaks will stop the gel from working. Check your compile log.
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Standroid
4 Posts
Posted Jun 19, 2011
Replied 14 days later
Uhm, no leaks. Even put a whole new cube around the whole level to safe-test that.
Sorry for bumping this old topic, but it's still an annoying issue.

(With leaks the map will not compile at all, btw)

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Hober
1,180 Posts
Posted Jun 19, 2011
Replied 2 hours later
Asking because you didn't explicitly say yes earlier in the thread: do you have lights in your map?
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morrock
23 Posts
Posted Jun 19, 2011
Replied 1 hour later
Maybe try checking DrawOnly? is set to No
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Another Bad Pun
516 Posts
Posted Jun 22, 2011
Replied 3 days later
RAD needs to be normal for paint to function correctly.