Capture the Cube:
I'm making a map that is split down the middle. Each player will have half of the map to hide their cube. Also player's will be able to set up turrets to protect their cube (I'm testing to eliminate any spots that make it impossible to get near the cube without getting killed by turrets). There is a Emancipation Grid directly in the middle of the room. First person to vaporize their rival's cube using the Emancipation Grid wins. Both sides of the map are identical. So one room won't have an advantage. This is a Co-op map.
Stuff that I'm still working on...
Audience - Nothing special, just some Cores and Turrets being an audience.
The Other Half of the Map - Yeah, just the other half.
Stuff that is completely done...
Turret Maker - Press the button and you have a turret. Disables itself after 5 turrets have been spawned.
Turret Disposer - Emancipate broken turrets so you can spawn new ones.
Cube Dropper - Drops the cube. Will replace a cube that gets Emancipated.
The Middle Room - The room with the Emancipation Gird.
GLaDOS's Camera - She's watching you... Don't forget to smile!


No hard feelings msleeper.