large level: level transitions?

Avatar
Lpfreaky90
2,842 Posts
Posted Jun 18, 2011
Hello,

As you might or might not know I build two portal 2 maps before: Enrichment 1 and Enrichment 2.
I almost finished building map 3, but now I want to pass through a piece of the first map. (Are you still there?)

*Edit: double spaces are removed :thumbdown:
img

problem is: as soon as I copy map 2 into the file of map 1 the game crashes. (I guess the map is to big?)

So:
Question one :
What is the maximum dimensions a map can have without crashing.

Question two :
Is there some way I can change my level to another level without using custom scripts or editing sp_transition_list.nut?

Thanks :smile:

Advertisement
Registered users don’t see ads! Register now!
Avatar
MrLate
159 Posts
Posted Jun 18, 2011
Replied 7 minutes later

http://developer.valvesoftware.com/wiki ... ortal_2%29

That tutorial should help.

Avatar
Lpfreaky90
2,842 Posts
Posted Jun 18, 2011
Replied 5 minutes later
I saw that one indeed, the problem is, if I want to release this map I need to add the custom level transition script right?
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!

However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions :smile:

Avatar
RageCompeX
65 Posts
Posted Jun 18, 2011
Replied 19 minutes later

lpfreaky90 wrote:
I saw that one indeed, the problem is, if I want to release this map I need to add the custom level transition script right?
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!

However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions :smile:

I use a vpk too, but I make co-op maps (they are awesome) and I don't really care, but if map 1 has nothing to do with map 2,,why not just use transitions.

Avatar
Lpfreaky90
2,842 Posts
Posted Jun 18, 2011
Replied 4 minutes later
because they have something to do with each other :smile:
Avatar
Omnicoder
299 Posts
Posted Jun 18, 2011
Replied 2 hours later
I doubt you've gotten to the maximum grid size. Hammer just likes to crash when pasting whole maps. Paste the smaller one into the bigger one.
Avatar
Marise
249 Posts
Posted Jun 18, 2011
Replied 2 hours later
If all else fails, maybe you could just recreate that portion of the map?
Avatar
Mr. Happy
61 Posts
Posted Jun 18, 2011
Replied 1 hour later

Marise wrote:
If all else fails, maybe you could just recreate that portion of the map?

Thats what I would do,especially if its only a small hallway like in your sketch

Advertisement
Registered users don’t see ads! Register now!
Avatar
Lpfreaky90
2,842 Posts
Posted Jun 18, 2011
Replied 30 minutes later
I found out that there was a small bug in the first level of my map.

The first level couldn't load and crashed... pasting another level inside a crashing map doesn't work :redface:.
Fixed the first map, pasted the second... it worked :biggrin:.

So problem solved :biggrin:

(The total level won't be out before the last three levels of the map have been finished!)